Apparently this bug has been around since 2008. Googling this error message:
NullReferenceException: Object reference not set to an instance of an object
yielded only three threads, one to do with Unity3D using MonoDevelop, and two using Mono on Windows or Linux.
// Prepare to get the bytes to read
var intBytes : int = pprtMaestro.BytesToRead;
That is when the NullReferenceException happened. I can do it in VB.net, but not through Unity3D scripts using you. My environment:
Windows 7 64-bit
Please help me solve this critical problem. Thank you!
Loren M. Williams