Bug 60003 - Missing iPhone X Launch Image in VSMac
Summary: Missing iPhone X Launch Image in VSMac
Status: RESOLVED FIXED
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: iOS add-in (show other bugs)
Version: unspecified
Hardware: PC Mac OS
: Normal normal
Target Milestone: 15.6
Assignee: Jeffrey Stedfast
URL:
Depends on:
Blocks:
 
Reported: 2017-10-05 21:11 UTC by Sebastian Kruse
Modified: 2017-10-09 15:15 UTC (History)
4 users (show)

See Also:
Tags:
Is this bug a regression?: No
Last known good build:


Attachments

Description Sebastian Kruse 2017-10-05 21:11:10 UTC
Missing an option to add a iPhone X Launch Image (and new Icon Sizes related to Super Retina Displays?).
Comment 1 Vincent Dondain [MSFT] 2017-10-05 22:45:32 UTC
Hi,

Thanks for this bug report.

@3x resolutions have been around since the iPhone 6S: https://developer.apple.com/ios/human-interface-guidelines/icons-and-images/image-size-and-resolution/

So we're good with regard to the app icons since we do have @3x there.

Note: the "super" in "Super Retina Display" doesn't mean a change of resolution but the fact that it's an OLED display.

However you're right we are missing the iPhone X launch images (see https://www.dropbox.com/s/wqjt4ovfi6caete/Screenshot%202017-10-05%2018.30.13.png?dl=0).

Please not that this should be a "minor" issue given that it's recommended to use a LaunchScreen.storyboard (;
Comment 2 Sebastian Kruse 2017-10-06 08:37:16 UTC
The DPI-Value is a bit higher compared to the iPhone 6/6S/7/8 (Plus). That's why I thought it might be a higher resolution icon. 

And yes, it is a "minor" issue. I just had two projects that are based on LaunchImages. Maybe I should just change them to Storyboards, this way I would also gain the SplitView on iPads. But it would be nice if the option is added too. ;)
Comment 3 Jeffrey Stedfast 2017-10-06 19:44:07 UTC
PR: https://github.com/xamarin/md-addins/pull/2565

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