Notice (2018-05-24): bugzilla.xamarin.com is now in
Please join us on
Visual Studio Developer Community and in the
Mono organizations on
GitHub to continue tracking issues. Bugzilla will remain
available for reference in read-only mode. We will continue to work
on open Bugzilla bugs, copy them to the new locations
as needed for follow-up, and add the new items under Related
Our sincere thanks to everyone who has contributed on this bug
tracker over the years. Thanks also for your understanding as we
make these adjustments and improvements for the future.
Please create a new report on
GitHub or Developer Community with
your current version information, steps to reproduce, and relevant error
messages or log files if you are hitting an issue that looks similar to
this resolved bug and you do not yet see a matching new report.
File mono-dl.h was included into loader.h in this commit. https://github.com/mono/mono/commit/244124e6170ba0325f82e6545e5fd2b7cc62a788
But file mono-dl.h is not exposed in mono API and when I include loader.h I've got compile error.
This is the list of files from `utils` directory which are copied to `$prefix/include/mono-2.0` directory. mono-dl.h is not in the list.
And there is following question:
Is it possible to add unit-test which checks mono public API? For example, after mono build enumerate all *.h files in `$prefix/include/mono-2.0` directory and include them dummy `*.c` file and then try to compile it? It should prevent from such API breaks, when some nono-public headers are included into public headers.
Fixed in master, pull request for 4.8.0 here: