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# Steps to reproduce
Edit a storyboard file with Xcode 8, manipulating outlets, stackviews, etc.
# Expected behavior
Get back to Xamarin Studio, everything is synced up and ready to be edited with the Xamarin iOS Designer.
# Actual behavior
Get back to Xamarin Studio, everything seems to be synced up but when launching the storyboard with iOS Designer, this message is displayed :
"This version does not have support for files saved in Xcode 8 format."
# Supplemental info (logs, images, videos)
This version does not have support for files saved in Xcode 8 format.
[2016-09-14 15:22:46.5] INFO: Starting full reload...
[2016-09-14 16:10:10.9] INFO: Starting full reload...
[2016-09-14 16:10:14.4] INFO: Starting full reload...
[2016-09-14 17:25:02.4] INFO: Starting full reload...
[2016-09-14 17:53:30.3] INFO: Starting full reload...
[2016-09-14 23:24:16.3] INFO: Starting full reload...
# Test environment (full version information)
Xamarin Studio 6.1 (build 5441)
Created attachment 17492 [details]
Partial workaround: Set storyboard to "Opens in Xcode 7.x"
At first glance, based on the specificity of the error message, this looks like it might primarily be an unfortunate oversight in the release notes. It appears that the iOS designer is explicitly _not_ yet compatible with Xcode 8 format storyboards.
(Note that Xamarin's support for new iOS designer features is on a separate timeline from support for the iOS 10 and Xcode 8 _APIs_.)
## Partial workaround
1. Open the storyboard once more in Xcode 8.
2. Under the storyboard properties, change "Opens In" to "Xcode 7.x".
(See also the attached screenshot.)
As indicated by the dialog that will appear, this is only a partial workaround because it will remove Xcode 8 features:
> Saving for Xcode 7.x will close your document and data for Xcode 8.0
> features will be removed.
## Preliminary tally of additional users wondering about this restriction
- 2016/09/14 https://forums.xamarin.com/discussion/77604/this-version-does-not-have-support-for-files-saved-in-xcode-8-format/p1
- 2016/09/14 https://forums.xamarin.com/discussion/comment/220948/#Comment_220948
- 2016/09/14 https://forums.xamarin.com/discussion/comment/220822/#Comment_220822
- 2016/09/14 https://forums.xamarin.com/discussion/comment/220845/#Comment_220845
Created attachment 17493 [details]
Screen capture of the steps to replicate
Created attachment 17494 [details]
Sample IDE logs and detailed version info for Comment 2
*** Bug 44143 has been marked as a duplicate of this bug. ***
Thank you for your quick reply.
The workaround does work, I'll stick with Xcode 7 compatibility for the time being, thank you!
*** Bug 44358 has been marked as a duplicate of this bug. ***
The release notes [1, 2] have now been updated to mention this restriction.
*** Bug 44441 has been marked as a duplicate of this bug. ***
*** Bug 44430 has been marked as a duplicate of this bug. ***
*** Bug 44675 has been marked as a duplicate of this bug. ***
*** Bug 44759 has been marked as a duplicate of this bug. ***
*** Bug 44754 has been marked as a duplicate of this bug. ***
*** Bug 44883 has been marked as a duplicate of this bug. ***
We are now using Xcode 8 and none of our storyboard's can be opened. Even when trying to create a new storyboard since the upgrade, these do not work either.
Unfortunately our files are stored on our Windows network and our mac does not have the relevant permissions to update "Opens in" value to Xcode 7.x.
We tried to create a new storyboard directly on our mac and save it as xcode 7.x but this does not appear to be working.
When will a patch for this be released? This is a major flaw that has halted our development entirely.
Sami, Xcode does have the opens in option. It's in the File Inspector (like the properties window in VS) which is typically on the right. Looks like a little file Icon near the top. The "Opens in" option is about mid way down and defaults to "Latest Xcode (8.0).
XAMARIN: I wish you would get your act together on the designer. That way we wouldn't have to put the storyboard in Xcode to fix all the mistakes! Specifically with constraints. Unless you are using very basic constraints, designer is useless in VS.
Any word on this, I am having an issue where I can build in the simulator, but build for an actual device fails with (The following, I even downloaded Xcode 7 and uninstalled Xcode 8......
This version does not have support for files saved in Xcode 8 format.
Contents of /Users/dmast/Library/Logs/XamarinStudio-6.0/iOSDesigner.2016-11-02__07-08-01.log:
[2016-11-02 07:22:59.9] INFO: Starting full reload...
[2016-11-02 07:23:00.1] INFO: Beginning the boostrap process for `/Applications/Xcode.app' / `/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk'
[2016-11-02 07:23:00.3] PERF: - Waited 210ms for device to finish creating
[2016-11-02 07:23:00.3] PERF: - Registering services: 8ms
[2016-11-02 07:23:00.5] PERF: - Booting time: 148ms
[2016-11-02 07:23:00.5] PERF: - Registering services: 0ms
[2016-11-02 07:23:00.9] PERF: - Bridge loaded in 354.525ms
[2016-11-02 07:23:00.9] PERF: Total time for bootstrapping process: 805ms
The iOS designer is not part of the build process so it is highly unlikely the designer is related to your issue, especially since it will refuse to open files stored in a format it cannot read/write.
If you have a build error then you'll need to file an issue against the Xamarin.iOS product and include the full diagnostic msbuild output so the problem can be diagnosed.
This support has been merged to our master branch and will be shipped as part of the upcoming cycle 9 releases.
I have the same problem in Visual Studio with the Version
Xamarin 220.127.116.11 (680125b)
Visual Studio extension to enable development for Xamarin.iOS and Xamarin.Android.
Xamarin.Android 18.104.22.168 (ce955cc)
Visual Studio extension to enable development for Xamarin.Android.
Xamarin.iOS 10.2.1.5 (44931ae)
Visual Studio extension to enable development for Xamarin.iOS.
Is this also fixed in a newer version?
Full support for xcode 8+ has been released in all updater channels. Do try the latest stable release, or the builds in beta or alpha.
Same problem here. Storyboards or XIB cannot be edited from Xamarin Studio. Once the designer open the document, it goes on loading an undefined amount of time.
Xamarin is already patched to the lastest version.
Xamarin Studio version 6.2 build 1821.
Xamarin Studio Community
Version 6.2 (build 1821)
Installation UUID: 3bca550a-8e47-4d90-9959-1eb61d21fec0
Mono 4.8.0 (mono-4.8.0-branch/e4a3cf3) (64-bit)
GTK+ 2.24.23 (Raleigh theme)
Package version: 408000495
'/Applications/Xamarin Profiler.app' not found
Xamarin Android Player
Apple Developer Tools
Xcode 8.2.1 (11766.1)
Version: 10.4.0.123 (Xamarin Studio Community)
Build date: 2017-02-16 17:40:00-0500
Version: 22.214.171.1243 (Xamarin Studio Community)
Release ID: 602001821
Git revision: d41b6e51f3fa46a1943f2e31a778d28a7c73d069
Build date: 2017-02-17 15:18:19-05
Xamarin addins: 1363a8d943bab7700c93a97474060b6734aa7f94
Build lane: monodevelop-lion-cycle9
Mac OS X 10.12.3
Darwin xxxx Darwin Kernel Version 16.4.0
Thu Dec 22 22:53:21 PST 2016
> Same problem here. Storyboards or XIB cannot be edited from Xamarin Studio.
> Once the designer open the document, it goes on loading an undefined amount
> of time.
That is a different symptom than described in Comment 0 where the Xamarin iOS designer used to show a "does not have support" message:
> # Actual behavior
> Get back to Xamarin Studio, everything seems to be synced up but when
> launching the storyboard with iOS Designer, this message is displayed :
> "This version does not have support for files saved in Xcode 8 format."
Please file a new bug report for any new symptoms you might be seeing that don't match up with the original description in Comment 0. Thanks in advance!