Bug 27287 - RemoteEndPoint null after creating socket using new Socket(SocketInformation)
Summary: RemoteEndPoint null after creating socket using new Socket(SocketInformation)
Status: NEW
Alias: None
Product: Class Libraries
Classification: Mono
Component: System (show other bugs)
Version: 3.12.0
Hardware: PC Windows
: --- normal
Target Milestone: Untriaged
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2015-02-22 12:46 UTC by Size43
Modified: 2015-02-22 12:46 UTC (History)
1 user (show)

Tags:
Is this bug a regression?: ---
Last known good build:


Attachments
A file demonstrating the problem. Remove the commented call FixNull to make it work as intended on mono. (1.66 KB, text/plain)
2015-02-22 12:46 UTC, Size43
Details


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Status:
NEW

Description Size43 2015-02-22 12:46:24 UTC
Created attachment 9962 [details]
A file demonstrating the problem. Remove the commented call FixNull to make it work as intended on mono.

When creating a new Socket using new Socket(SocketInformation), the RemoteEndPoint property will be null, even if the socket is connected.

I believe this is because seed_endpoint is never set to anything when using the new Socket(SocketInformation) constructor. In the attached file, I've added a method "FixNull" that sets the seed_endpoint field of the socket object to new IPEndPoint(0, 0). If this method is called (remove the commented line), RemoteEndPoint no longer returns null.