When building with the unified API, sometimes the compiled method names will be slightly different on 32 and 64-bit iPads. For example:
Namespace_MoreNamespace_ClassName_MethodName on 64 bit
Namespace_MoreNamespace_ClassName_MethodName_0 on 32 bit
This wouldn't matter except that crash reporting tools like HockeyApp will bucket crashes that occur in this method into two different groups, making it more difficult to analyze which crashes are the most common.
Do you have sample crash reports that shows this?
Zoltan, is this something we can do something about?
The _0 suffixes are added to distinguish similar method names from each other, but the aot process is mostly deterministic, so the same methods should get the same symbols in 32 and 64 bit mode. Would it be possible to get a test case for this ?
I added two private attachments. If you can't figure it out just by looking at those source files, let me know and I can try to pare it down to something that compiles.
Fixed in mono master 27fd291b19c50ce81facefb4ea2dac037290b454.
Closing based on comment #8 (that's been shipping in XI for a while)
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