Sometimes truncating a perfectly normal positive double value (for example 18.1000359277301) with (int) results in int.MinValue (-2147483648).
## Additional Information:
No test case available.
## Additional Note
Only reports from Xamarin.Android. No reports of this happening on iOS or on Mono desktop.
If we still have a contact with the customer, we should ask him to enable/disable `float32` and check with that, and also to reproduce with latest version of XA. Otherwise we would need an app that repro it, even just binaries. Is that something you think could be done?
> we should ask him to enable/disable `float32`
We'd need to know *how* to do that.
I *think* that could be done with:
> adb shell setprop debug.mono.runtime_args '"-O=float32"'