Bug 9722 - Function breakpoints should be applied to all overloads
Summary: Function breakpoints should be applied to all overloads
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: Debugger ()
Version: 4.0
Hardware: All All
: Low enhancement
Target Milestone: ---
Assignee: Bugzilla
Depends on:
Reported: 2013-01-22 19:16 UTC by Mikayla Hutchinson [MSFT]
Modified: 2017-03-17 16:39 UTC (History)
1 user (show)

Is this bug a regression?: ---
Last known good build:

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Description Mikayla Hutchinson [MSFT] 2013-01-22 19:16:31 UTC
If I add a function breakpoint on:

Then it gets resolved to the zero-argument version only:

However I would expect it to be resolved to all overloads unless I explicitly specify the zero-argument version using "System.Console.WriteLine()".

It would be nice if, after a function breakpoint resolved to multiple, the breakpoints pad made the breakpoint "expandable" to show individual overloads, so they could be enabled or disabled. IIRC VS does this.
Comment 1 Jeffrey Stedfast 2013-01-29 17:15:54 UTC
All but the UI (breakpoint pad) functionality has now been implemented in git
Comment 2 xamarin-release-manager 2017-03-17 16:39:26 UTC
Fixed in version (a11y)

Author: Jeffrey Stedfast
Commit: 282c26a579a95969807ff42ea7f5dd97125e2235 (mono/debugger-libs)
Included in Commit: 815ccb4069c0e92b8db7231e8090f18556ea4e61 (mono/monodevelop)