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Created attachment 2410 [details]
I am currently trying to create a multi plattform mobile app and have problems with autocomplete
how to reproduce:
1. create empty solution
2. create "C# Library" project (in my example called CoreShared). it contains MyClass(). add some debug output to constructor
3. create "Mono for Android Library Project" (in my example called 'CoreAndroid')
4. create "Mono for Android Application" (in my example called 'LetMeTalkAndroid')
5. in CoreAndroid make "add -> add files" and add the MyClass.cs file. choose to "link" it
6. in LetMeTalkAndroid, make "references -> edit references -> projects" and add "CoreAndroid"
in LetMeTalkAndroid the MyClass should be known now.
7. go to Activity.cs and try to add "using CoreShared;". the code completion does NOT work
8. add "MyClass myClass = new MyClass();". the code completion does NOT work
9. run the app and see, that the MyClass constructor was called. So the linker (?) does know MyClass...
I hope the way I did is was correct. If not please show me a tutorial which explains how to do a multiplattform app
maybe important: last weekend the back then current alpha completly destroyed basicly every project I had so I went back to the beta. Maybe some strange config from the alpha survived and cause bad things?
I will add a screen shot and the example app
Installation UUID: 663de92f-f992-49eb-9bfd-1c777e4cb749
Mono 2.10.9 (tarball)
Package version: 210090011
Apple Developer Tools:
Xcode 4.4 (1484)
Mono for Android: 126.96.36.199234518
Android SDK: /Users/jur/Downloads/android-sdk-macosx
Supported Android versions:
Version: 1.6 ApiLevel: 4
Version: 2.1 ApiLevel: 7
Version: 2.2 ApiLevel: 8
Version: 2.3 ApiLevel: 10
Version: 3.1 ApiLevel: 12
Version: 4.0 ApiLevel: 14
Version: 4.0.3 ApiLevel: 15
Java SDK: /usr/bin
Release ID: 30003005
Git revision: 3d53e1366933298a3fe0cdc6d0f7d00c9916564c-dirty
Build date: 2012-07-27 19:06:34+0000
Xamarin addins: 73ecde7c48d943adb6e33d511d3cf0661d006801
Mac OS X 10.8.1
Darwin noname 12.1.0 Darwin Kernel Version 12.1.0
Tue Aug 14 13:29:55 PDT 2012
Created attachment 2411 [details]
screenshot showing the problem
Created attachment 2412 [details]
done the same on a different mac
I tried to do exact the same steps on a new Mac which never had older versions or the alphas installed. And here it "just works".
Maybe you can compare both versions and find the differences?
Or, maybe just tell me how to wipe out the monodevelop config on the first mac so I can have a fresh start on that device too?
There is a workaround: close & reopen the file - then code completion should work.
*** Bug 6719 has been marked as a duplicate of this bug. ***
*** Bug 6394 has been marked as a duplicate of this bug. ***
as you can seen, monoTouch was in version 5.3.5, which back then was distributed via the beta and the alpha channel.
I went back to "stable" and the only thing it changed was that I got monoTouch 5.2.x. Here autocomplete did "just work". When going back to the beta channel I got again 5.3.5 and then it still worked...
No idea why MonoTouch should change anything in an android project, but it seems it did.
close&reopen did not work... I mean, I restarted monodevelop several times and created completely new projects...