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Created attachment 26120 [details]
The image not shown (used a background color to show where the image should be)
Using a Samsung S7 running Android 7.0, unable to see images when referenced locally. Using a basic Image UI and source.
<Image Source="icon.png" />
Live Player v1.4.134 (634) running on devices:
Physical Samsung S7 running Android 7.0
Microsoft Visual Studio Community 2017
Microsoft .NET Framework
Installed Version: Community
Visual Basic 2017 00369-60000-00001-AA046
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Visual C# 2017 00369-60000-00001-AA046
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Microsoft Visual F# 4.1
Application Insights Tools for Visual Studio Package 8.10.01106.1
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Azure App Service Tools v3.0.0 15.0.31106.0
Azure App Service Tools v3.0.0
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GorillaPlayerPackage Extension 1.0
GorillaPlayerPackage Visual Studio Extension Detailed Info
Merq 1.1.17-rc (cba4571)
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SQL Server Data Tools 15.1.61710.120
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Xamarin.Android SDK 22.214.171.124 (HEAD/ef47226b7)
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Xamarin.iOS and Xamarin.Mac SDK 126.96.36.199 (6857dfc)
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Created attachment 26121 [details]
LiveView test that did not work
I was able to pull down your app sample and it showed up right away. Can you just close the app and re-open it.
Another thing that is handy is sending me the logs from VS right after you see the error.
Go to Help -> Xamarin -> Logs
Created attachment 26137 [details]
Xamarin Logs generated during issue activity
Good afternoon, James and Ivan. I'm the poor schmuck who is living without images on Live Player (well, ignoring my "workaround" involving using IIS to serve up the images in my Drawable folder via HTTP). Here's my logs. Although I was unable to find anything related to image loading issues, hopfully you'll find something interesting in them. I'm up for a screen sharing session just about any time, although this week will be a bit of a mess, so scheduling may be more challenging.
Thanks for the follow up with the logs and they look correct. I would suggest trying the latest versions, as I tested again and your sample works perfect and your logs match here.
What is the workaround that you are desrcibing?
Each time you release a new version via the Hockey App, I download it and test within a day or so and still have the same issue.
The workaround is to use full URLs which download the images from my locally hosted web server which has a virtual directory pointed at the drawables folder, i.e. "http://localhost/x/someimage.png."
I frequently use Gorilla Player instead of Live Player now, not only because it does fine with images, but it renders instantly upon save (rather than the "realtime updates" that live player, unfortunately, does even when I pause for thought in the middle of typing in a new XAML element, which causes errors and then the textual cursor loses focus on the page I'm working on.) Oh, and the ability for it to render custom controls is kind of huge, too.
But I still really like the capabilities of Live Player and the fact that it's not just a static renderer like Gorilla but an actual interactive player. That makes it fantastic for testing interactivity without having to wait for a full build each time.
I'm up for a live screen sharing session starting the week after next (I'll be out of town next week) or if you want any other kind of logging, etc., just let me know.