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Context: Bug #34883
The `MonoTests.System.Net.NetworkInformation.PingTest.PingSuccess()` test does not work on all Android devices, becomes some of them don't permit `ping`ing localhost. (Android, everyone!)
This was fixed with Bug #34883 by skipping execution of the test on certain "known bad" Android devices. However, this fix was never merged with mono proper.
Update the `MonoTests.System.Net.NetworkInformation.PingTest.PingSuccess()` test so that the device rejection logic is within mono, so that when xamarin-android uses the mono tests as-is, the correct behavior will continue to be used.
A similar thing should be done for `Mono.Unix.Android.TestHelper.CanUseRealTimeSignals()`.