Notice (2018-05-24): bugzilla.xamarin.com is now in
Please join us on
Visual Studio Developer Community and in the
Mono organizations on
GitHub to continue tracking issues. Bugzilla will remain
available for reference in read-only mode. We will continue to work
on open Bugzilla bugs, copy them to the new locations
as needed for follow-up, and add the new items under Related
Our sincere thanks to everyone who has contributed on this bug
tracker over the years. Thanks also for your understanding as we
make these adjustments and improvements for the future.
Please create a new report on
Developer Community with
your current version information, steps to reproduce, and relevant error
messages or log files if you are hitting an issue that looks similar to
this resolved bug and you do not yet see a matching new report.
Created attachment 24290 [details]
When i was using Xamarin.VisualStudio_184.108.40.206.msi,my released android apk 's size(about 100M) was nearly twice than other versions i have used! After i uninstalled Xamarin.VisualStudio_220.127.116.11,and installed Xamarin.VisualStudio_18.104.22.1686, the apk's size became normal,but a new problem came out, after i upload my ios ipa, Apple sent me an e-mail and told me that "The app references non-public symbols : _glGetQueryObjectivEXT", this problem just comes from the new version, i wish it could be fixed!
Are you using OpenTK library in your project? Could you try remove it.
Please send us the verbose build output from the project? It will help us to investigate the issue.
I'm not using OpentTK and i have removed it,but it didn't help.
Are you able to reproduce the issue with new projects too?
Is it possible to share the project demonstrating this issue?
Because we have not received a reply to our request for more information in over 4 weeks, we are closing this issue. If you are still encountering this issue, please reopen the ticket with the requested information so we can continue looking into this. Thanks!