Notice (2018-05-24): bugzilla.xamarin.com is now in
Please join us on
Visual Studio Developer Community and in the
Mono organizations on
GitHub to continue tracking issues. Bugzilla will remain
available for reference in read-only mode. We will continue to work
on open Bugzilla bugs, copy them to the new locations
as needed for follow-up, and add the new items under Related
Our sincere thanks to everyone who has contributed on this bug
tracker over the years. Thanks also for your understanding as we
make these adjustments and improvements for the future.
Please create a new report on
Developer Community with
your current version information, steps to reproduce, and relevant error
messages or log files if you are hitting an issue that looks similar to
this resolved bug and you do not yet see a matching new report.
# Steps to reproduce
In visual studio 2015, on the sotryboard designer, put 2 labels
In the color section, click on custom, try to enter manually three values for each color : 90 92 and 97 in the rgb box. Color revert automatically to 255 0 0
# Expected behavior
# Actual behavior
# Supplemental info (logs, images, videos)
# Test environment (full version information)
WHen i select any label that have custom color, the reported color on the property page is 255 0 0.
Cant use designer to set colors.
Others have the bug
But i have the bug on visual studio, not on xamarin studio like others.
This is info i found in storyboard.
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" id="3893" translatesAutoresizingMaskIntoConstraints="NO" fixedFrame="YES" text="eEst">
<rect key="frame" x="180" y="808" width="700" height="32"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<color key="highlightedColor" colorSpace="calibratedRGB" red="0" green="0" blue="0" alpha="1"/>
<color key="textColor" colorSpace="calibratedRGB" red="1" green="0" blue="0.38039215686274508" alpha="1"/>
<fontDescription key="fontDescription" style="UICTFontTextStyleBody"/> </label>
Non-engineering team preliminary quick review
## Suspected to be a regression or a problem with a new feature?
Yes. I confirmed the behavior in Cycle 9 . Issue did not occur in Cycle 8 .
## Specific to one particular project, development computer, or target mobile device?
No. I could reproduce in a new from template iOS project.
## Includes clear steps to reproduce the problem?
## Already took up time for many users?
Not yet. The forum thread linked in comment 2 seems to be a different issue. Different IDE plus the described behavior is different from what I observed here. Also there is only one user on the cc list at this time.
## Makes development (a) difficult, impossible, or potentially hazardous, (b) moderately inconvenient, or (c) mildly inconvenient for users?
b) Moderately inconvenient. The color is set on the label, just the display in the Properties->Widget pane is incorrect. Immediately after setting a custom color, the RGB fields revert to showing 255, 0, 0, though the color of the text in the label is correct and reflects the custom color that was set whether using the color picker or entering the RGB values, and the correct color value is saved to the storyboard.
 As Below with Xamarin 18.104.22.1684 on Windows
On Mac, as below with:
Microsoft Visual Studio Enterprise 2015
Version 14.0.25431.01 Update 3
Microsoft .NET Framework
Xamarin 22.214.171.124 (00fa5cc)
=== Xamarin Studio Enterprise ===
Version 6.1.5 (build 0)
Installation UUID: ceaba76c-db06-4fbd-b326-f69ea53c3e01
Mono 4.6.2 (mono-4.6.0-branch/ac9e222) (64-bit)
GTK+ 2.24.23 (Raleigh theme)
Package version: 406020016
=== NuGet ===
=== Xamarin.Profiler ===
=== Apple Developer Tools ===
Xcode 8.2.1 (11766.1)
=== Xamarin.iOS ===
Version: 10.3.1.8 (Visual Studio Enterprise)
Build date: 2016-12-20 02:58:14-0500
=== Build Information ===
Release ID: 601050000
Git revision: 7494718e127af9eaec45a3bd6282d3da927488bd
Build date: 2017-01-17 10:31:01-05
Xamarin addins: c92d0626d347aaa02839689eaac2961d24c9f446
Build lane: monodevelop-lion-cycle8
=== Operating System ===
Mac OS X 10.12.3
Darwin Jons-MacBook-Pro.local 16.4.0 Darwin Kernel Version 16.4.0
Thu Dec 22 22:53:21 PST 2016
=== Enabled user installed addins ===
Addin Maker 1.3.2
Xamarin Inspector 126.96.36.199
## Partial workaround, just to highlight it based on the information in Comment 5
In theory, a partial workaround is to ignore the incorrect field values in the "Properties > Widget" pane when they get reset. Since the value is _saved_ correctly, this should allow development to proceed mostly as normal as a temporary workaround. Unfortunately, this will require always re-entering all 3 color values.
There is a lot of "communication" problems like this on between the storyboard designer and the Properties Pane. It's not only the colors.
- Sometimes, when i Change a Label text on the property pane, It dont reflect on the StoryBoard designer. I have to close it (ctrl-F4 on visual studio) and reopen the storyboard to see the new label text.
- On the property pane - Layout tabe, when you change the width and height properties, sometimes it work, sometimes it revert back to old width or heigth.
Those "communication" problemes are all over the place.
I reviewed this issue to see if it is also occurring in Visual Studio for Mac; it seems that selecting a custom color there does not use a direct RGB entry, but instead uses a GUI for selecting custom colors via various methods (including RGB, Hex etc.). Therefore my conclusion is that this issue is not reproducible in Visual Studio for Mac because the tool is not implemented in the same way.
Fixed in designer/master by a8afded635ea5c7c91302c95aa739652339a2c04