Bug 4667 - UnsatisfiedLinkErrors when running GL Samples on certain configurations
Summary: UnsatisfiedLinkErrors when running GL Samples on certain configurations
Alias: None
Product: Android
Classification: Xamarin
Component: General ()
Version: 4.1.x
Hardware: PC Mac OS
: --- major
Target Milestone: ---
Assignee: shana@spoiledcat.net
Depends on:
Reported: 2012-04-26 10:18 UTC by PJ
Modified: 2012-04-30 15:19 UTC (History)
2 users (show)

Is this bug a regression?: ---
Last known good build:

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Description PJ 2012-04-26 10:18:21 UTC
This is one of the bugs seen in the GL sample review - filing now to track.

The issue doesn't seem very consistent. There are reports of this issue from every API level and on all 3 of the samples (GLTriangle, GLCube, TexturedCube), and on Device and Emulator. I think it's contained to Release mode and OpenTK 1.0. 

Summary: 'java.lang.UnsatisfiedLinkError' displayed after run the application

Steps to reproduce:

1. Open the Open GLCube sample.

2. Set the active configuration as release.

3. Run the application on emulator 

Actual result: Application crashed throwing exception 'java.lang.UnsatisfiedLinkError'.

Expected result: 
Application should run successfully .

Environment Information:



Mac 10.7.3

Supplemental information:

App info:


Additional Environments:

This is happening on release mode

Regression status:

Seen on:
8 (Froyo), Release, Android Device, OpenTK-1.0 (1.0)
10 (Gingerbread), Release, Android Device, OpenTK-1.0 (1.0)
12 (Honeycomb), Release, Emulator, OpenTK-1.0 (1.0)
14 (Ice Cream Sandwich), Release, Emulator, OpenTK-1.0 (1.0)
14 (Ice Cream Sandwich), Debug, Emulator, OpenTK (0.9) <-outlier

I'm guessing that the issue is limited to Release and OpenTK 1.0
Comment 1 Andreia Gaita 2012-04-30 15:19:19 UTC
Fixed on master/f6e584307