Bug 4589 - Monodevelop sending my CPU into 180% usage
Summary: Monodevelop sending my CPU into 180% usage
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: General ()
Version: 2.4.2
Hardware: Macintosh Mac OS
: --- normal
Target Milestone: ---
Assignee: Bugzilla
Depends on:
Reported: 2012-04-23 00:47 UTC by Aaron Cross
Modified: 2012-04-23 07:18 UTC (History)
2 users (show)

Is this bug a regression?: ---
Last known good build:

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Description Aaron Cross 2012-04-23 00:47:35 UTC

So Monodevelop when used with Unity3d gets long pause periods, and according to my Activity Monitor is taking my CPU usage well over 100% during these frequent phases.

Comment 1 Mikayla Hutchinson [MSFT] 2012-04-23 07:18:20 UTC
This must be an issue in Unity's customizations, it doesn't affect stock MD AFAIK.

cc'ing a Unity developer and marking as downstream.