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When using the popular splat library, system.drawing types from a PCL project do resolve to the corresponding types in Xamarin.iOS, but not in Xamarin.Mac. At a minimum, this applies to System.Drawing.Point and System.Drawing.RectangleF.
I did a writeup of this on SO here: http://stackoverflow.com/questions/37880335/type-resolution-with-splat-library-and-xamarin-mac.
My apologies for the cross posting. I suspect this is a Xamarin issue, but it's possible the problem is with Splat or with me.
Bugzilla is not a support channel. I am going to close this bug as not an issue.
For future issues of this sort, where you'd like to draw the communities attention towards a StackOverflow question, please consider opening a forum post
However, I do agree this issue deserves an explanation, so I will answer the SO post linked.
My apologies, I thought it was a Xamarin issue and was wrong.