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Steps to reproduce:
1. Create a Fsharp Android Project.
2. Add new F# Lib project to this solution.
3. Set reference to Main project.
4. Right click on solution and click to Archive All.
Actual Result: Getting following build error: https://gist.github.com/Rajneesh360Logica/9831456a0be579fd136600cd93ad325d
Expected Result: Archive should create successfully.
Regression Status: REGRESSION: This issue doesn't exist with latest stable XA 126.96.36.199 .
Workaround: On commenting two lines these shows error in Resource.Designer.cs file, archive create successfully.
Ide Logs: https://gist.github.com/Rajneesh360Logica/0bec09bc28238482fb5250b1c9fe79c1
Build Output: https://gist.github.com/Rajneesh360Logica/1e8f450aa12ca00acc92a63b2a17683b
=== Xamarin Studio Enterprise ===
Version 6.0 (build 5166)
Installation UUID: 229ec167-a154-47bf-bb8b-10fe36c1ad41
Mono 4.4.0 (mono-4.4.0-branch/0f5fdf2) (64-bit)
GTK+ 2.24.23 (Raleigh theme)
Package version: 404000168
=== Xamarin.Profiler ===
Location: /Applications/Xamarin Profiler.app/Contents/MacOS/Xamarin Profiler
=== Apple Developer Tools ===
Xcode 7.3.1 (10188.1)
=== Xamarin.iOS ===
Version: 188.8.131.529 (Xamarin Enterprise)
Build date: 2016-05-20 16:56:02-0400
=== Xamarin.Android ===
Version: 184.108.40.206 (Xamarin Enterprise)
Android SDK: /Users/360_macmini/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
4.0.3 (API level 15)
4.4 (API level 19)
4.4.87 (API level 20)
5.0 (API level 21)
5.1 (API level 22)
6.0 (API level 23)
SDK Tools Version: 25.1.1
SDK Platform Tools Version: 23.1
SDK Build Tools Version: 23.0.3
Java SDK: /usr
java version "1.8.0_77"
Java(TM) SE Runtime Environment (build 1.8.0_77-b03)
Java HotSpot(TM) 64-Bit Server VM (build 25.77-b03, mixed mode)
Android Designer EPL code available here:
=== Xamarin Android Player ===
Location: /Applications/Xamarin Android Player.app
=== Xamarin.Mac ===
Version: 220.127.116.119 (Xamarin Enterprise)
=== Build Information ===
Release ID: 600005166
Git revision: ec4f06cfaa9debdca2539e19edeafffe88ccd0cc
Build date: 2016-05-20 18:51:15-04
Xamarin addins: c7761d054f38e9a210822aba6356398af0c36fa9
Build lane: monodevelop-lion-cycle7
=== Operating System ===
Mac OS X 10.11.4
Darwin 360-MACMINIs-Mac-mini.local 15.4.0 Darwin Kernel Version 15.4.0
Fri Feb 12 15:56:47 PST 2016
For starters, `end` being generated is a duplicate of Bug #24709, which we attempted to fix by upgrading FSharp.CodeDom.Compiler, but upgrading FSharp.CodeDom.Compiler introduced different bugs (Bug #39520), so we reverted that upgrade, which re-introduces Bug #24709...
We're unlikely to be able to fix Bug #24709, as Bug #39520 is far worse.
Additionally, your repro instructions are incomplete. I'm able to follow them, and get a project which doesn't fail to build.
I *think* that the missing piece is in:
> 2. Add new F# Lib project to this solution.
At 0:06 seconds in the screencast, I see that there are 2 packages present in the FSharpArchive project. However, that tree node isn't expanded, so I don't know what those packages are.
I would assume that one of those packages is providing the `end` resource, and if you removed that package you would fix the build error.
I have checked this issue again, and now I have deleted XamarinAndroid.Support.v7.AppCompat packages and try to build the application, I observed that its build and archive create successfully.
Please let me know that if I have to check something else ?