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Created attachment 15935 [details]
screenshots of the visual bugs
I am trying to follow the interactive learning video from Evolve2016 https://www.youtube.com/watch?v=3w61d2hLnf0.
As I walk thru the steps I have noticed the following visual bugs, which by the way, do not seem to happen to the presenter in the video.
1. The navigation bar selection highlight in the main navigation controller is WAY bigger than the actual scene. I was able to reproduce this issue on both VS and XS. -> screen shot provided
2. The presenter , at roughly, 3:08 is able to drop a segmented controller into the middle of the nav bar. No matter how many times I've tried, I could not place the segmented control in the middle of the nav bar. it will go to either the left or right side of the bar.
3. At roughly 3:58, the presenter changes the nav bar tint from the default blue to white. When I tried that, no change was visible in the designer, on either VS or XS. However, when I built and deployed the app to the simulator, the white tint color was indeed applied correctly. Again, this seems to be a designer bug. --> screenshot provided
4. At 6:25 the presenter changes a property called "Cornered Radius". I could not find it on either VS or XS. -> screenshot provided
5. When I open an iOS project in VS, it automatically connects to my mac. that works great and it's relatively fast. However, when I try to open the storyboard file for the first time, it could take between 30 sec to a minute until it fully initialize and I see the scenes on the screen. my mac is connected to my PC via a cross over cable so i know the connection is darn fast. Doing build and deploy from VS is also super fast. Only loading storyboard files is extremely slow.
It is possible that the presenter was using one of the newer pre-released versions of Xamarin Studio. However, I wanted to make sure these bugs I reported because I am a visual studio user and these bugs are extremely frustrating.
See attachment for screen shots.
p.s: I am using the latest stable release on both the Mac and the PC.
You need the current Alpha release of Xamarin Studio and/or Visual Studio to use all the features demoed in that talk.
Oops, i hit 'Save' a little early!
If you have any issues with the alpha builds, do let us know! Alex did use the same ones for that presentation so everything you saw in the video should work in those builds.
The slowness starting the designer is a known issue we are actively working on. We don't have a specific date for when we'll ship the fix for it, but it is a priority!
Thank you for your reply. I was actually about to update the ticket because, after switching to the alpha channel, I noticed that all the issues described above were fixed.
There is only one issue that does not seem to be resolved and it is regarding the collection view.
If you drag a collection view controller into the storyboard, the default cells is positioned at the top left corner. Now, let's say you make that controller, a root of a navigation controller, the designer will automatically add the top nav bar for you. Well, the issue is that the collection cell never moves down so making it very difficult to select it and edit it (i.e adding custom views etc). Also, in xcode, the collection cell is editable, in other words, there are three little squares you can click on and resize the cell. the xamarin ios designer seems to lack this feature.
other that, everything I tried in the alpha version seemed to work pretty well.
Ah, we should look into that CollectionViewCell issue. They should definitely have the resize handles too. I'll reopen this and retitle it appropriately.
Thanks so much for taking the time to submit this report! I can confirm using the latest Visual Studio 15.3 preview builds I am able to reproduce this issue. Marking this report as CONFIRMED.