Bug 39049 - VI mode does not recognize capital letter commands when shift key is used
Summary: VI mode does not recognize capital letter commands when shift key is used
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: Text Editor ()
Version: unspecified
Hardware: PC Windows
: --- normal
Target Milestone: master
Assignee: Mike Krüger
Depends on:
Reported: 2016-02-23 16:16 UTC by werdnaonaps
Modified: 2016-02-23 16:23 UTC (History)
1 user (show)

Is this bug a regression?: ---
Last known good build:

Notice (2018-05-24): bugzilla.xamarin.com is now in read-only mode.

Please join us on Visual Studio Developer Community and in the Xamarin and Mono organizations on GitHub to continue tracking issues. Bugzilla will remain available for reference in read-only mode. We will continue to work on open Bugzilla bugs, copy them to the new locations as needed for follow-up, and add the new items under Related Links.

Our sincere thanks to everyone who has contributed on this bug tracker over the years. Thanks also for your understanding as we make these adjustments and improvements for the future.

Please create a new report on Developer Community or GitHub with your current version information, steps to reproduce, and relevant error messages or log files if you are hitting an issue that looks similar to this resolved bug and you do not yet see a matching new report.

Related Links:

Description werdnaonaps 2016-02-23 16:16:14 UTC
I know capital letter commands *have* been implemented in xamarin/monodevelop's vi editing mode because they work when caps lock is enabled.

The problem is that they are not recognized when caps lock is turned off and shift is used instead--the commands are interpreted as the lower case command.  This also applies when the replace command is used--the character which replaces the old character will always be lowercase regardless of whether or not the user is holding down the shift key.

A related bug has been reported for unity, which uses monodevelop as it's editor: https://issuetracker.unity3d.com/issues/editor-replace-command-in-vi-mode-does-not-work
Comment 1 Mike Krüger 2016-02-23 16:23:45 UTC
VI mode gets removed with 6.0 - it'll be continued as 3rd party add in.