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I know capital letter commands *have* been implemented in xamarin/monodevelop's vi editing mode because they work when caps lock is enabled.
The problem is that they are not recognized when caps lock is turned off and shift is used instead--the commands are interpreted as the lower case command. This also applies when the replace command is used--the character which replaces the old character will always be lowercase regardless of whether or not the user is holding down the shift key.
A related bug has been reported for unity, which uses monodevelop as it's editor: https://issuetracker.unity3d.com/issues/editor-replace-command-in-vi-mode-does-not-work
VI mode gets removed with 6.0 - it'll be continued as 3rd party add in.