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Created attachment 14871 [details]
Visual Studio solution containing repro code
To repro from attachment:
1.) In Visual Studio, open LinkedFileTestApp solution included in the attached zip
2.) Build the solution
3.) Navigate to the build directory on the Mac build host. This should be ~/Library/Caches/Xamarin/mtbs/builds/LinkedFileTestApp/<iOS App GUID>.
The file SomeAddedFile.txt is present in the build directory, while SomeLinkedFile.txt is not. The only difference between the two files is that SomeAddedFile.txt was added directly to the iOS app project and is thus within the project directory, while SomeLinkedFile.txt was linked into the app project and exists outside it.
To repro from scratch:
1.) Create a new Xamarin.iOS app
2.) Link an arbitrary file to the project (e.g. an empty text file):
a.) Right click project and select Add --> Existing Item
b.) Browse outside the project directory to the file
c.) On the Add button, click the drop-down arrow and select Add as Link
3.) Set the file to be copied to the output directory:
a.) In Solution Explorer, right-click the file and select Properties
b.) Set "Build Action" to "None"
c.) Set "Copy to Output Directory" to "Copy if newer"
4.) Build the solution
5.) Navigate to the build directory on the Mac build host. This should be ~/Library/Caches/Xamarin/mtbs/builds/<iOS App Name>/<iOS App GUID>.
The file which was added to the app project is not present in the build directory
One use-case where this issue is problematic is linking native iOS static libraries. The current behavior means that the library must be moved or copied into the project directory in order for linking to succeed. If the library is used in multiple projects, or for other reasons cannot be moved, this consumes unnecessary disk space.
Fixed in version 126.96.36.1994 (master)
Author: Adrian Alonso
Commit: 17c82d69d9b7253dd4f721a2f58535f7bade9b9e (xamarin/XamarinVS)
Fixed in version 188.8.131.52 (cycle7)
Commit: 286e6b200b77f6dec0fb8038b737becea4539ae8 (xamarin/XamarinVS)
Just updated to 184.108.40.206 via the alpha channel and confirmed this is fixed