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In an F# iOS project, if i try to load the Xamarin.iOS dll in an .fsx, using just the following:
it won't work. it doesn't find it in the project or the mono directories it looks in.
this is kind of a bummer, because it's a common scenario for folks trying to test out iOS code in an fsharp script file.
I suggest we add whatever folder this is in, into the search path.
better yet; in an .fsx file in an iOS project, we should even consider implicitly loading the assembly.
is what i meant to type.