Bug 37489 - F# Projects in MonoDevelop
Summary: F# Projects in MonoDevelop
Status: RESOLVED ANSWERED
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: F# Add-in ()
Version: unspecified
Hardware: PC Linux
: --- normal
Target Milestone: master
Assignee: Dave Thomas
URL:
Depends on:
Blocks:
 
Reported: 2016-01-07 20:24 UTC by Jan Van Ryswyck
Modified: 2016-09-30 10:16 UTC (History)
2 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:


Attachments
Screenshot add-in manager (94.82 KB, image/png)
2016-01-07 20:24 UTC, Jan Van Ryswyck
Details
Screenshot new project (55.94 KB, image/png)
2016-01-07 20:25 UTC, Jan Van Ryswyck
Details


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Status:
RESOLVED ANSWERED

Description Jan Van Ryswyck 2016-01-07 20:24:33 UTC
Created attachment 14483 [details]
Screenshot add-in manager

I installed MonoDevelop 5.10 on Linux Mint 17.3. First thing after opening MonoDevelop for the first time, I installed the F# language binding plugin as described on the F# website (http://fsharp.org/guides/mac-linux-cross-platform/#editing).
When I try to add a new Console project, I only have the choice for a C#, VB.NET or IL project but no F# option. Am I missing something here?
Comment 1 Jan Van Ryswyck 2016-01-07 20:25:07 UTC
Created attachment 14484 [details]
Screenshot new project
Comment 2 Jason Imison 2016-09-30 10:16:38 UTC
Since v 6.0, the F# plugin is installed by default. If your distro doesn't already have it, you could try the flatpak version that has no external dependencies - http://www.monodevelop.com/download/linux/