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System.ArgumentException: ref argument outDataPacketDescription has to be set
will raise the exception
both streams are working with the same code on OSX.
test project: http://share.aestesis.org/TestAudioConverter.zip
Version 5.10.1 (build 3)
Installation UUID: 2a46676f-5eb8-4569-9aa7-630cd15bdfc2
Mono 4.2.1 (explicit/6dd2d0d)
GTK+ 2.24.23 (Raleigh theme)
Package version: 402010102
Apple Developer Tools
Xcode 7.1.1 (9081)
Version: 126.96.36.199 (Business Edition)
Build date: 2015-12-01 02:12:30-0500
Version: 188.8.131.52 (Business Edition)
Version: 184.108.40.206 (Business Edition)
Android SDK: /Volumes/ssd/android-sdk-macosx
Supported Android versions:
4.2 (API level 17)
5.1 (API level 22)
6.0 (API level 23)
SDK Tools Version: 24.4.1
SDK Platform Tools Version: 23.0.1
SDK Build Tools Version: 23.0.2
Java SDK: /usr
java version "1.8.0_25"
Java(TM) SE Runtime Environment (build 1.8.0_25-b17)
Java HotSpot(TM) 64-Bit Server VM (build 25.25-b02, mixed mode)
Xamarin Android Player
Release ID: 510010003
Git revision: f2021a209d66d49cbc0649a6d968b29040e57807
Build date: 2015-12-01 10:43:40-05
Xamarin addins: dfd4f5103e8951edbc8ac24480b53b53c55e04ff
Build lane: monodevelop-lion-cycle6-baseline
Mac OS X 10.11.1
Darwin macbook.home 15.0.0 Darwin Kernel Version 15.0.0
Sat Sep 19 15:53:46 PDT 2015
This sample works fine (both on simulator and devices) with our latest internal builds. There's been several fixes done in audio API recently and the result will be available in our next cycle.
You might want to try the previews we have for tvOS/watchOS as they contains some of those fixes (and future one will contain all of them).
it will be fixed for OSX too ?
The next version of Xamarin.Mac will ship the same code - it's 98% identical but there's a few OS specific differences.
> both streams are working with the same code on OSX.
and those might explain why that stream worked for you before.
If you want to attach an XM test case then QA will be able to verify this before the next release.
when it will be available ? for the common mortals using stable channel ?
that you'd like to deliver his app to his client ?
even if the due date is over..
The current plan is to have the first alphas out in about a month (but this is no guarantee, it's been delayed before and can be delayed again). Then it will reach the stable channel 6-8 weeks after that.
aTV Kit will be available at same time ?
3 months a long time before I can release anything with Xamarin..
I can take a 3 months vacation so..
Our support for tvOS will come in the same release, yes.
I will switch to alpha channel so when it will be available, and at this time I will confirm that all is OK for me with the AudioToolbox API.
The tvOS previews  that we have already contains the fix for iOS (and tvOS) and there's also Mac preview coming out soon . Those are pre-alpha but, if you're blocked, they can't hurt.
 for binding projects, but it will have the fix for OSX. Look at the forums for an announcement soon.
seems better with preview version, thanks.
but lots of other annoying stuff in preview studio..