Notice (2018-05-24): bugzilla.xamarin.com is now in
Please join us on
Visual Studio Developer Community and in the
Mono organizations on
GitHub to continue tracking issues. Bugzilla will remain
available for reference in read-only mode. We will continue to work
on open Bugzilla bugs, copy them to the new locations
as needed for follow-up, and add the new items under Related
Our sincere thanks to everyone who has contributed on this bug
tracker over the years. Thanks also for your understanding as we
make these adjustments and improvements for the future.
Please create a new report on
Developer Community or GitHub with
your current version information, steps to reproduce, and relevant error
messages or log files if you are hitting an issue that looks similar to
this resolved bug and you do not yet see a matching new report.
I totally have no idea why, but it is somehow missing anyways in our classlib.
Wow, that's weird...
Note: A workaround would be to use (int)Android.Opengl.GLES11.GlCullFaceMode - 1, or (int)OpenTK.Graphics.ES11.All.CullFace , I guess, at least until we fix that.
I think this is rather about generator issue, not general OpenGL issue, so it's rather me who is supposed to investigate and fix the issue (I of course don't hate if other guys can have a look at it though ;-)
I've not looked at it yet, as I'm trying to get my head around md-addins and trying to ensure they use the a common Xamarin.AndroidTools. So feel free to have a look first if you think this is a generator issue.
Fixed in master/07cc123657
There was a naming collision between the constant GlCullFace and the method GlCullFace which prevented the constant from being included. The constant has been renamed to GlCullFaceCapability as it is used in conjunction with GlEnable and GlDisable to enable or disable the face culling capability in gles.