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Created attachment 12758 [details]
An app that starts up just fine when deploying to an iPad (actual device) crashes at startup when the "Run with Mono Heapshot" option is used. Crash does not occur running with Mono Heapshot to a simulator.
## Steps to reproduce.
1. Get the project. You will have to request access to the github repo from bryan doodnauth whose email is in the CC list.
2. Run the app to an iPad device using Project->Run with Mono Heapshot
Expected result: App will launch and heapshots can be taken.
Actual result: app crashes. Symbolicated crash log attached.
Reported in desk case: https://kb.xamarin.com/agent/case/195206
Wasn't sure of the product to file this against, reassign as need be.
## My environment
=== Xamarin Studio ===
Version 5.9.5 (build 10)
Installation UUID: 964c531b-d928-456b-a9ae-e1f82266b360
Mono 4.0.3 ((detached/d6946b4)
GTK+ 2.24.23 (Raleigh theme)
Package version: 400030020
=== Apple Developer Tools ===
Xcode 6.4 (7720)
=== Xamarin.Android ===
Version: 22.214.171.124 (Business Edition)
Android SDK: /Users/apple/Library/Developer/Xamarin/android-sdk-mac_x86
Supported Android versions:
4.0.3 (API level 15)
4.1 (API level 16)
4.2 (API level 17)
4.3 (API level 18)
4.4 (API level 19)
5.0 (API level 21)
5.1 (API level 22)
Java SDK: /usr
java version "1.7.0_79"
Java(TM) SE Runtime Environment (build 1.7.0_79-b15)
Java HotSpot(TM) 64-Bit Server VM (build 24.79-b02, mixed mode)
=== Xamarin Android Player ===
Version: Unknown version
Location: /Applications/Xamarin Android Player.app
=== Xamarin.iOS ===
Version: 126.96.36.199 (Business Edition)
Build date: 2015-08-04 13:52:25-0400
=== Xamarin.Mac ===
Version: 188.8.131.52 (Business Edition)
=== Build Information ===
Release ID: 509050010
Git revision: 48d16bc4f12ce3938964fc7c3d72fdc6887ad4ad
Build date: 2015-08-18 16:55:24-04
Xamarin addins: c2d51b360ad9f59e689046d47030df27de28f94a
=== Operating System ===
Mac OS X 10.10.5
Darwin Jons-iMac.local 14.5.0 Darwin Kernel Version 14.5.0
Wed Jul 29 02:26:53 PDT 2015
The HeapShot profiler is deprecated, please use the Xamarin Profiler instead.