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While trying to compile a binding project, a compile error happens.
CSC: error CS0016: Could not write to file #######, cause: Argument is out of range.
**Steps to Reproduce:**
1. Open the (private) sample app provided in the private comments below in Xamarin Studio on a Mac.
2. Rebuild the project.
An error occurs during building.
See attached build log.
**Build Date & Platform:**
=== Xamarin Studio ===
Version 5.9.4 (build 5)
Installation UUID: e01c3049-a2d2-4e0a-aad8-afe6fb627c4d
Mono 4.0.2 ((detached/c99aa0c)
GTK+ 2.24.23 (Raleigh theme)
Package version: 400020005
=== Apple Developer Tools ===
Xcode 6.3 (7569)
=== Xamarin.iOS ===
Version: 220.127.116.112 (Business Edition)
Build date: 2015-07-16 11:18:45-0400
=== Xamarin.Android ===
Version: 18.104.22.168 (Business Edition)
Android SDK: /Users/johnmiller/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
2.3 (API level 10)
4.0.3 (API level 15)
4.1 (API level 16)
4.2 (API level 17)
4.4 (API level 19)
5.0 (API level 21)
Java SDK: /usr
java version "1.8.0_25"
Java(TM) SE Runtime Environment (build 1.8.0_25-b17)
Java HotSpot(TM) 64-Bit Server VM (build 25.25-b02, mixed mode)
=== Xamarin Android Player ===
Version: Unknown version
Location: /Applications/Xamarin Android Player.app
=== Xamarin.Mac ===
Version: 22.214.171.124 (Business Edition)
=== Build Information ===
Release ID: 509040005
Git revision: 8010a90f6e246b32364e3fb46ef2c9d1be9c9a2b
Build date: 2015-06-08 16:52:06-04
Xamarin addins: 7e93e9c3503f28770f23ce1b7eafd829919f18e8
=== Operating System ===
Mac OS X 10.10.2
That's an _extra_ large binary... and that's also the problem. The native library will be embedded inside the binding assembly, and it's likely 3GB is hitting a file format limitation somewhere.
@Marek, can you have a look and see if this is the case? If it is, it would be nice to have a better error message (resource file too big), than the current error.
For a workaround my suggestion would be to remove the native library from the binding project, and instead link with it manually (passing -gcc_flags ... to mtouch ).
Fixed the error message. The file limit is still in place as PE/COFF supports 32-bit image size only
Mono master has now support for up to 4GB output files