Bug 32458 - Cannot run tests on iOS 7.1 simulator
Summary: Cannot run tests on iOS 7.1 simulator
Status: RESOLVED FIXED
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: Test Cloud ()
Version: 5.9
Hardware: Macintosh Mac OS
: --- blocker
Target Milestone: master
Assignee: Matt Ward
URL:
Depends on:
Blocks:
 
Reported: 2015-07-26 14:10 UTC by Chris Hardy [MSFT]
Modified: 2015-11-19 17:09 UTC (History)
3 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED FIXED

Description Chris Hardy [MSFT] 2015-07-26 14:10:45 UTC
I'm trying to run UITests locally on a iOS 7.1 simulator (I just tried iPhone 5s and iPhone 4s with the same issue) and just get the following returned:

https://www.dropbox.com/s/y6m7rvjiv35h3h3/Screenshot%202015-07-26%2014.00.26.png?dl=0

As another bug to add to this, I can right click and "Copy" the text but then it won't actually copy it to allow me to paste it.

Running the application on the iOS 7.1 simulator works as expected. Log files do not contain anything useful for helping out with this error: 

https://gist.github.com/chrisntr/6b76b1e2865870f427e0
Comment 1 Matt Ward 2015-07-27 09:22:19 UTC
I can reproduce this problem with the missing directory when the iOS 7.1 simulators are freshly installed.

It looks like when you install the iOS 7.1 simulators the Applications directory is not yet created:

/Users/foo/Library/Developer/CoreSimulator/Devices/device-id-guid/data/Applications/

The data directory just has Library, var and Media subdirectories in it.

If you run the iOS simulator from Xamarin Studio first before trying to run it with UITest then the Applications directory gets created. Not sure who should be triggering the creation of the Applications directory.

After debugging/running the app once you can get passed the missing directory error but I then hit an "Instruments failed to start the app".
Comment 2 Chris Hardy [MSFT] 2015-07-27 14:18:03 UTC
For some reason, I've got three different iOS 7.1 devices for each device type, so when I hit run and debug, it uses one GUID and then when I use the UITest Test Runner, it uses another device.

Whilst the workaround is straightforward (now the problem is understood), we should make sure that XS uses the same selected device GUID for both running the app in the simulator and running the UITest tests.
Comment 4 Lluis Sanchez 2015-08-20 05:30:34 UTC
Can you coordinate with Jeff to fix this?
Comment 6 xamarin-release-manager 2015-11-19 17:09:08 UTC
Fixed in version 5.11.0.452 (master)

Author: Matt Ward
Commit: a5c0186e5fc11b4950b08017b21a86e56e9731ef (xamarin/md-addins)
Included in Commit: ff619c0d81e3316eff6c026fc34d2deefca1b159 (mono/monodevelop)