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And MonoDevelop 2.6 RC1.
Adding Console.WriteLine does not show up on the "Application Output" window.
Run or debug, simulator or device?
For device, we can only shown console output using the debugger's directed stdout/stderr, so I would guess a regression caused by USB debugging support.
I believe Chris Toshok fixed this already.
I have checked issue with latest master builds.
Now, I am getting console output in XS output window on running application.
=== Xamarin Studio ===
Version 4.2.4 (build 266)
Installation UUID: b1fc3b76-cf00-405e-a0a1-3839ac11fe6d
Mono 3.2.6 ((no/9b58377)
GTK+ 2.24.23 (Raleigh theme)
Package version: 302060000
=== Apple Developer Tools ===
Xcode 5.0 (3332.22)
=== Xamarin.iOS ===
Version: 18.104.22.168 (Enterprise Edition)
Build date: 2014-03-20 12:01:19-0400
=== Build Information ===
Release ID: 402040266
Git revision: 57fa6b7639703775ae1d5c46536e42ab424cb177
Build date: 2014-03-20 12:34:27-04
Xamarin addins: eee141c29724a19529e77b8e743086d95b29f5ba
=== Operating System ===
Mac OS X 10.9.3
Darwin Apples-iMac.local 13.2.0 Darwin Kernel Version 13.2.0
Tue Mar 11 22:16:58 PDT 2014
Hence, closing this issue.