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Created attachment 11417 [details]
Building .sln rather than .csproj on command line for iPhone app with extension fails on "ditto: can't get real path for source"
Building the solution is successful in Visual Studio. Building the `.sln` file is also successful on the command line on Mac, so it seems the particular failure when building the `.sln` file on the command line using `msbuild` on Windows is not intentional.
## Steps to reproduce
1. Ensure that Visual Studio has the build host pairing information for the Mac build host already cached (so that a command-line build will run the remote build phase).
2. `cd` into the solution directory of the attached test case in a `cmd.exe` command prompt.
3. Build the solution on the command line in any configuration. For example, use the "Debug|iPhoneSimulator" configuration:
> msbuild /t:Build /p:Configuration="Debug" /p:Platform="iPhoneSimulator" UnifiedSingleViewIphone1.sln
## Actual results
> C:\Program Files (x86)\MSBuild\Xamarin\iOS\Xamarin.iOS.Common.targets(902,3):
> error : Tool exited with code: 1. Output: ditto: can't get real path for
> source '../../TodayExtension1/07db589e6d379ddd6136663d22218af8/bin/iPhoneSimulator/Debug/com.your-company.UnifiedSingleViewIphone1.TodayExtension1.appex'
## Expected results
Using `xbuild` to build the `.sln` on command line on the Mac build host succeeds without error.
Build the `.csproj` file for the app project instead:
> msbuild /t:Build /p:Configuration="Debug" /p:Platform="iPhoneSimulator" UnifiedSingleViewIphone1\UnifiedSingleViewIphone1.csproj
## Version information (brief)
### Windows 8.1 (64-bit) in VMWare Fusion
Xamarin 3.11.584.0 (1a920cd)
Xamarin.iOS 184.108.40.206 (fce006eae308515fc1eaf85fcc0f90699d9c7e8b)
### OS X 10.10.3
Xamarin.iOS 220.127.116.11 (e6ebd18)
Created attachment 11418 [details]
Logs and version information
This area of the code has gone through a major rebump and this bug should not be valid anymore. Marking as fixed for retesting.