Bug 2993 - Add ability to launch iPhone Simulator before running app
Summary: Add ability to launch iPhone Simulator before running app
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: iOS add-in ()
Version: 2.8.5
Hardware: Macintosh Mac OS
: Low enhancement
Target Milestone: ---
Assignee: Bugzilla
Depends on:
Reported: 2012-01-20 14:20 UTC by Neal
Modified: 2016-01-29 17:11 UTC (History)
3 users (show)

Is this bug a regression?: ---
Last known good build:

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Description Neal 2012-01-20 14:20:18 UTC

I'd like to suggest a feature in MonoDevelop to launch the iPhone Simulator without having to run the app.  There may be times I want to reset the simulator prior to running the new code.  Presently I have to run my app, then reset the simulator, then run the app again.

Thank you.
Comment 1 Vincent Dondain [MSFT] 2016-01-29 17:11:32 UTC
Hi Neal,

Thanks for taking the time to suggest new features, it is always much appreciated.

While I understand that you would want to have a button in XS that lets you start the simulator right away and even if we could technically do it, I do not think that is something we need the IDE to do since there are other ways to achieve what you are trying to do.

The simulator is a standalone application as part of the Xcode tools.

You can start it with the command line like that: 
`open /Applications/Xcode.app/Contents/Developer/Applications/Simulator.app`

When the simulator is running, you could also pin it to your OS X dock so it is always accessible.

This way you can always start it very easily and reset it whenever you need.

Hope these explanations will satisfy you.