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When debugging on iPhone, sometimes the application stops in breakpoints, sometimes it doesn't. More precisely, it works the first time, then after stop debugging and start again, it no longer stops in breakpoint. The same breakpoints always work when using the iOS simulator.
I just installed Xamarin version 3.11.445.0, My iOS projects are not hitting breakpoints in referenced projects.
Steps to reproduce:
1. Open Attached Solution File on VS
2. Clean Solution
3. Build Solution
4. Deploy Solution to iPhone
5. Observe the breakpoint being hit
6. Step debugging
7. Deploy Solution to iPhone
Observe the breakpoint being hit
The breakpoint is not hit. The only way to hit the breakpoint again is to restart VS.
Microsoft Visual Studio Ultimate 2013
Version 12.0.31101.00 Update 4
Microsoft .NET Framework
Installed Version: Ultimate
Xamarin 3.11.555.0 (f889ed9)
Visual Studio extension to enable development for Xamarin.iOS and Xamarin.Android.
Xamarin.Android 126.96.36.199 (850d16df32efd0d5b2819c42dc9884073b9ef19c)
Visual Studio plugin to enable development for Xamarin.Android.
Xamarin.Forms Intellisense 1.0
Provides intellisense for Xamarin.Forms in the XML editor.
Xamarin.iOS 188.8.131.52 (4ef5acddd229f2115678f0886b173075eeb8350e)
Visual Studio extension to enable development for Xamarin.iOS.
Xamarin.iOS Unified Migration 1.0
Automated migration for Xamarin iOS Classic projects to Unified
Early preview of Xamarin Test Cloud integration
Created attachment 11178 [details]
Solution file with breakpoints for repro
Dylan here is the screencast I recorded with repro
Possible duplicate of: https://bugzilla.xamarin.com/show_bug.cgi?id=28027
Created attachment 12369 [details]
I have checked this issue with latest build of C5SR3 i.e. XVS 3.11.852 and XI 184.108.40.206 and observed that this issue still exist i.e. breakpoint always hit when we deploy application on iphone simulator, and it hit only first time when we deploy application on device.
mtbserver log : https://gist.github.com/saurabh360/5b3745c2581c556a2785
Please let me know if I can provide more useful information from my side.
Joaquin will be able to start taking a look at this one soon, hopefully utilizing the many improvements in our upcoming Cycle 6 release. This is not something that was able to be addressed in C5SR4. Updating milestone.
Just to summarize the situation:
Currently the application on device will die if the app does not return from the "FinishedLaunching" method in the first 13 or 17 seconds. This includes the debugger.
This is something that we want to address in our XAmarin.iOS product, and while we have attempted to fix this in the past, the fixes brought their own problems.