Bug 26954 - Google Plus and Play Game Services for iOS deprecated message and signature mismatch
Summary: Google Plus and Play Game Services for iOS deprecated message and signature m...
Alias: None
Product: Components
Classification: Xamarin
Component: Xamarin Components ()
Version: Production (addons.xamarin.com)
Hardware: PC Mac OS
: High normal
Target Milestone: ---
Assignee: Israel Soto [MSFT]
Depends on:
Reported: 2015-02-11 11:42 UTC by John Miller [MSFT]
Modified: 2015-02-11 15:15 UTC (History)
1 user (show)

Is this bug a regression?: ---
Last known good build:

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Description John Miller [MSFT] 2015-02-11 11:42:11 UTC

   1) The Google Play Objective-C library seems to be outdated

         a. The library prints this to the console on startup "Your copy of the Google Play Game Services SDK has been deprecated! Please upgrade now! Visit      https://developers.google.com/games/services/downloads/ for the latest version of the library"

         b. Possibly because of this, on iOS 8 in a landscape app, the notification/toast of a Google sign-in appears sideways as if the app is portrait

   2) The class Google.Play.GameServices.RealTimeRoomMaker has a method called ListRooms that uses a delegate called ListRoomsHandler. The delegate has the wrong method signature, its first parameter should be an array of RealTimeRoomData instead of an array of RealTimeRoom. See here<https://developers.google.com/games/services/ios/realtimeMultiplayer>; for an Objective-C example, under "Handling invitations" step 2b.
Comment 1 Israel Soto [MSFT] 2015-02-11 14:40:04 UTC
1) Confirmed, Google released Google Play Games Services 3.1.1, current version is 3.1. Updating right now

2) Confirmed, fixing ListRoomsHandler of RealTimeRoomMaker class.
Comment 2 Israel Soto [MSFT] 2015-02-11 15:15:51 UTC
1) Google Play Games Services for iOS updated to version 3.1.1, this version will be included on the Google Plus and Play Games Services for iOS version

2) Fixed parameter type of ListRoomHandler of RealTimeRoomMaker, now the type is RealTimeRoomData [] instead of RealTimeRoom []