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Side note: bug tracker doesn't let me specify mono 3.12.0, which is the version I'm using.
When I attempt to compile MonoGame on Arch Linux (x64), I get a SIGABRT at the very end of the process (after it successfully compiles with nant), presumably during some cleanup operation:
[exec] /tmp/yaourt-tmp-sircmpwn/aur-monogame-git/src/monogame/MonoGame.Framework.Linux.sln (Build) ->
[exec] (Build target) ->
[exec] /tmp/yaourt-tmp-sircmpwn/aur-monogame-git/src/monogame/Tools/Pipeline/Pipeline.Linux.csproj (default targets) ->
[exec] /usr/lib/mono/4.5/Microsoft.CSharp.targets (CoreCompile target) ->
[exec] Common/PipelineProjectParser.cs(78,22): warning CS0414: The private field `MonoGame.Tools.Pipeline.PipelineProjectParser._rebuild' is assigned but its value is never used
[exec] Common/PipelineProjectParser.cs(86,22): warning CS0414: The private field `MonoGame.Tools.Pipeline.PipelineProjectParser._clean' is assigned but its value is never used
[exec] 100 Warning(s)
[exec] 0 Error(s)
[exec] Time Elapsed 00:00:05.9800230
Total time: 13.2 seconds.
Error destroying handle 0x40d mutex due to 16
at <unknown> <0xffffffff>
at (wrapper managed-to-native) System.Threading.InternalThread.Thread_free_internal (System.Threading.InternalThread,intptr) <0xffffffff>
at System.Threading.InternalThread.Finalize () <0x0001b>
at (wrapper runtime-invoke) object.runtime_invoke_virtual_void__this__ (object,intptr,intptr,intptr) <0xffffffff>
Debug info from gdb:
ptrace: Operation not permitted.
Got a SIGABRT while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
/usr/bin/nant: line 1: 14193 Aborted (core dumped) /usr/bin/mono /usr/share/NAnt/bin/NAnt.exe "$@"
Is this reproducible ?
Yep, it happens every time.
How can I reproduce this ?
I tried it on a different PC and it worked correctly. Is there some more information I can get from the affected computer?
It was the Linux OOM killer. Sorry about that.