Bug 26378 - Using Jenkins causes build failure when Android compiles prior to iOS
Summary: Using Jenkins causes build failure when Android compiles prior to iOS
Status: RESOLVED ANSWERED
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: General ()
Version: 5.5
Hardware: PC Mac OS
: --- normal
Target Milestone: master
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2015-01-23 23:08 UTC by Cody Beyer (MSFT)
Modified: 2015-02-07 00:01 UTC (History)
2 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED ANSWERED

Description Cody Beyer (MSFT) 2015-01-23 23:08:53 UTC
### Description 

Using the Jenkins documentation as reference, there appears to be a licensing error if Android is built first.

### Steps To Reproduce

1. Configure Jenkins CI
2. Create Xamarin Forms app
3. Configure Build Step for Android and iOS
4. Attempt to build project with Android built prior to iOS

### Expected Results

mdtools is used to build all projects

### Actual Results

Error is given stating that a Business license or newer is needed to build via command line
Comment 1 Brendan Zagaeski (Xamarin Team, assistant) 2015-02-07 00:01:14 UTC
It turned out the user's Jenkins machine did not have have a proper license for Xamarin.Android. After the user manually updated the licenses on that machine, the Jenkins builds worked.