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Setting the a unified's project settings to 64bit doesn't result in a 64bit build.
Using task MmpTask from Xamarin.Mac.Tasks.MmpTask, Xamarin.Mac.Tasks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
Tool /Library/Frameworks/Xamarin.Mac.framework/Versions/Current/bin/mmp execution started with arguments: /verbose /debug /output:../../bin/Debug/ /name:XamarinProfiler.Mac /profile:4.5 /arch:i386 ......
Also, running the app IntPtr.Size == 4
ok, Adding this patch results in a 64bit build:
IntPtr.Size == 8
However, it seems that there are other problems:
XS output -> https://gist.github.com/decriptor/f9c25e30701df5f92f94
Apple output -> https://gist.github.com/decriptor/a47aacd81c0b516e3f77
Also, build output for Comment #1 https://gist.github.com/decriptor/e9ecddb4b372aedcb81a
Fixed by this patch:
However, we need mono system 64-bit support before this is land-able and would work for this case.
This was fixed with https://github.com/xamarin/xamarin-macios/commit/9c00c941dc7ad120a80749fc774b23ac13b5e91c