Bug 2566 - Unable to use ShowTextAtPoint for text containing latin characters like Ä with either GetTextEncoding values
Summary: Unable to use ShowTextAtPoint for text containing latin characters like Ä wit...
Alias: None
Product: iOS
Classification: Xamarin
Component: Xamarin.iOS.dll ()
Version: 5.0
Hardware: Macintosh Mac OS
: --- normal
Target Milestone: Untriaged
Assignee: Bugzilla
Depends on:
Reported: 2011-12-19 11:00 UTC by Vivek
Modified: 2011-12-19 13:22 UTC (History)
2 users (show)

Is this bug a regression?: ---
Last known good build:

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Description Vivek 2011-12-19 11:00:34 UTC
It appears that the internal mapping "algorithm" has a bug in it, even for non-Latin characters.  For instance, if you use ShowTextAtPoint (Helvetica or Arial) using GetTextEncoding.FontSpecific for the string 
you get
Indeed, for characters with int values < 128, everything is shifted by 29.  However, if the string consists of lower case letters
you get
So, it suggests that the code does have access to the Latin-1 glyphs, but something is not being mapped right (or I am simply doing something stupid!) because it looks like the int values are shift by 128, 55, and 120 respectively.

BTW: Although I am fairly good at things on the C# side of the world, I am quite new to MT, iOS, etc.  So there is a distinct possibility that I don't "get it"!  In which case, it would help a great deal if someone could tell me how I could output a string like Ångström on a CGBitmapContext using Arial.
Comment 1 Sebastien Pouliot 2011-12-19 11:13:31 UTC
That's a CoreGraphics issue/feature but you can use UIKit to display UFT8 text.
See http://stackoverflow.com/q/7280002/220643
Comment 2 Vivek 2011-12-19 13:22:05 UTC
Thanks Sebastien.

For others who stumble onto this "bug", here's the code that finally made it work for me (because I was getting "flipped" text using Sebatien's link).


  UIGraphics.PushContext (this.mBmpCtx);
  //--- select the color you want, e.g., red
  //--- "flip" coordinate space
  this.MoveOriginToTopLeftGrowingRightAndDown (); 
  //--- for "Arial Bold" you need to use "Arial-BoldMT"
  var font = UIFont.FromName ("Arial-BoldMT", fFontHt);
  using (var nsStr = new NSString ("Ångström"))	
    nsStr.DrawString (new PointF (X, Y), font);
  UIGraphics.PopContext ();		


public void MoveOriginToTopLeftGrowingRightAndDown()
  //--- flip and move the coordinate space to have the origin 
  //    at the top-left corner (as in Windows Graphics)
  CGAffineTransform at = CGAffineTransform.MakeIdentity();
  at.Scale (1,-1);
  at.Translate(0, this.mBmpCtx.Height);
  this.mBmpCtx.ConcatCTM (at);