Notice (2018-05-24): bugzilla.xamarin.com is now in
Please join us on
Visual Studio Developer Community and in the
Mono organizations on
GitHub to continue tracking issues. Bugzilla will remain
available for reference in read-only mode. We will continue to work
on open Bugzilla bugs, copy them to the new locations
as needed for follow-up, and add the new items under Related
Our sincere thanks to everyone who has contributed on this bug
tracker over the years. Thanks also for your understanding as we
make these adjustments and improvements for the future.
Please create a new report on
Developer Community or GitHub with
your current version information, steps to reproduce, and relevant error
messages or log files if you are hitting an issue that looks similar to
this resolved bug and you do not yet see a matching new report.
Created attachment 9082 [details]
My sample & Xamarin Studio log files
I am presently unable to debug projects using the iOS simulator in Xamarin Studio 5.7; it fails with this error message:
"Error: No provisioning profiles have been detected. Please visit the iOS Provisioning Portal at https://developer.apple.com to create one."
It should be noted that I don't have any provisioning profiles, however this shouldn't prevent me from debugging in the simulator.
---Steps to reproduce---
1. Make sure you're on the Alpha update channel.
2. Create a new iOS app. (I used the Unified Blank iPhone project, though I expect others would work as well.)
3. Attempt to debug the app to the iOS simulator (I used the iPhone 6 iOS 8.1.)
4. "No provisioning profiles" error thrown.
App should deploy in debug mode to the iOS simulator, like it does in the stable channel.
App fails with error about not having provisioning profiles.
=== Xamarin Studio ===
Version 5.7 (build 646)
Installation UUID: 8ef63a7c-1b18-40de-a334-7f78777fcb55
Mono 3.12.0 ((detached/dc0ce1d)
GTK+ 2.24.23 (Raleigh theme)
Package version: 312000066
=== Apple Developer Tools ===
Xcode 6.1.1 (6611)
=== Xamarin.Android ===
Version: 220.127.116.11 (Business Edition)
Android SDK: /Users/kentgreen/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
2.1 (API level 7)
2.2 (API level 8)
2.3 (API level 10)
3.1 (API level 12)
4.0 (API level 14)
4.0.3 (API level 15)
4.1 (API level 16)
4.2 (API level 17)
4.3 (API level 18)
4.4 (API level 19)
4.4.87 (API level 20)
5.0 (API level 21)
Java SDK: /usr
java version "1.8.0_25"
Java(TM) SE Runtime Environment (build 1.8.0_25-b17)
Java HotSpot(TM) 64-Bit Server VM (build 25.25-b02, mixed mode)
=== Xamarin.Mac ===
Version: 18.104.22.168 (Business Edition)
=== Xamarin.iOS ===
Version: 22.214.171.124 (Business Edition)
Build date: 2014-12-09 10:40:45-0500
=== Build Information ===
Release ID: 507000646
Git revision: 4574f534cc8c822ac1a4b2f31450250afb6511d3
Build date: 2014-12-09 16:28:52-05
Xamarin addins: c3c87b666323c163f0ad02618d1753533cf0a4f9
=== Operating System ===
Mac OS X 10.10.1
Darwin Kents-MacBook-Pro-2.local 14.0.0 Darwin Kernel Version 14.0.0
Fri Sep 19 00:26:44 PDT 2014
Adding log files & sample as an attachment.
What you can do is edit your "iOS Build" settings in your Project Options and remove the "Entitlements.plist" string from the iPhoneSimulator configuration(s).
I've changed the code to not set that value by default for a future release.
*** Bug 25841 has been marked as a duplicate of this bug. ***
Restating relevant information from comment 7 to be publically visible:
a) The comment 1 workaround is only effective for Unified apps.
b) For Classic apps, you'll need to upgrade to Xamarin Studio 5.7.1.
(Currently in the Alpha update channel.)
In either case, you shouldn't have to set up a provisioning profile; but doing so also stops the issue from occurring.