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Customer created a solution with multiple projects (iOS, Android, Windows, and Xamarin.Mac).
Customer tried to open the same solution on a different Mac - that hadn't yet activated Xamarin.Mac
Instead of getting an unsupported project - cannot load project error - like typically occurs when you try to load a Windows project on a Mac. Customer could not open the solution at all.
Only until Mac was activated with Xamarin.Mac license - could the customer open the solution.
---- Awaiting Version info from customer ---
=== Xamarin Studio ===
Version 5.5.4 (build 15)
Installation UUID: 7741f1b9-e390-4dbc-8823-37191644b318
Mono 3.10.0 ((detached/92c4884)
GTK+ 2.24.23 (Raleigh theme)
Package version: 310000031
=== Xamarin.Android ===
Version: 18.104.22.168 (Indie Edition)
Android SDK: /Users/jeff/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
2.1 (API level 7)
2.2 (API level 8)
2.3 (API level 10)
3.1 (API level 12)
4.0.3 (API level 15)
4.4 (API level 19)
Java SDK: /usr
java version "1.8.0_25"
Java(TM) SE Runtime Environment (build 1.8.0_25-b17)
Java HotSpot(TM) 64-Bit Server VM (build 25.25-b02, mixed mode)
=== Apple Developer Tools ===
Xcode 6.1 (6604)
=== Xamarin.iOS ===
Version: 22.214.171.124 (Indie Edition)
Build date: 2014-11-16 21:03:22-0500
=== Xamarin.Mac ===
Version: 126.96.36.199 (Indie Edition)
=== Build Information ===
Release ID: 505040015
Git revision: f93940a35458a18052f1a25e106e62ca970d9c40
Build date: 2014-11-19 15:32:41-05
Xamarin addins: dc23cbd91a3a0e1d326328e1229e86c942a49ec8
=== Operating System ===
Mac OS X 10.10.1
Darwin SynMacBookPro.local 14.0.0 Darwin Kernel Version 14.0.0
Fri Sep 19 00:26:44 PDT 2014
This is a feature request. XS doesn't real have the concept of loadable but not build able for project addins.
Given the fact that we have trial / starter and XM is easily installable, this is not on our roadmap.