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Working with a Universal iOS application and storyboards in the iOS Designer, Action Outlets (created by double clicking a button on the design surface) are becoming disconnected with the compiler complaining out the partial class not being created. The seem to randomly build/not build with no rhyme or reason.
In some cases, the outlet does exist in the designer files, Example:
[GeneratedCode ("iOS Designer", "1.0")]
partial void FormSheetButton_TouchUpInside (MonoTouch.UIKit.UIButton sender);
Yet the compiler is still complaining the partial class does not exist (for example FormSheetButton above). In other areas the outlet is not created, or is randomly created, not created during compile. Example: doing a clean build might work once, yet doing a build or clean build will fail a second time, even if nothing has changed.
Once this starts happening, a normal build will fail 100% of the time, a clean build fails 50% at random.
Here is a sample application experiencing this behavior:
It was working perfectly until the latest Xamarin update, now it fails constantly.
Created attachment 7327 [details]
The Action outlets exist, yet compile fails
Created attachment 7328 [details]
Fails to build
The outlets exist yet the app fails to build
I can reproduce the issue. It was introduced in 5.1 with http://github.com/xamarin/md-addins/commit/8a3cdb5ebde604f9e645724cd05498813bbcb4a0
*** Bug 21137 has been marked as a duplicate of this bug. ***
*** Bug 21114 has been marked as a duplicate of this bug. ***
This should be fixed now and we will get it into a release as soon as we can.
*** Bug 21032 has been marked as a duplicate of this bug. ***
As per comment 7, this issue is duplicate of Bug 21032 and Bug 21032 is Reopened.
Hence, I am marking this issue also as Reopened.
Fixed in 22.214.171.124
As per comment 7, this issue is duplicate of bug 21032, and bug 21032 is verified fixed.
Hence, I am closing this issue also by marking it as verified.