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-- Resize view bug --
- Just created a brand new project on Xamarin.iOS with Visual Studio 2013.
- Selected iOS Universal with Storyboard (Single View Application template).
- Added a View Controller.
- Added another View(no matter which one. pick a simple View or a ImageView to put on ViewController)
- Try to resize the view on Visual Studio 2013 and it will not resize. The minimal Height is 88
- The dot guides are always misplaced
- Resize the control
- This doesn't happen on Xamarin Studio iOS Designer on Mac.
- You can see a video recorded on the link bellow showing the problem steps to be reproduced and yes, I'm on latest version of everything on Xamarin.
-- Image convention bug --
- Add images to resources folder following Apple's convention for resolution/platform (@2x, ~iphone, etc) in the file name
- Get only one image option(displaying only filename.png for example instead of the full name with the platform suffix) when set Image property for a ImageView and let iOS at runtime select the right image for the device
- You still see the 3 filenames(or more) one for each resolution/platform unlike what really happens if you use Xbox Interface Builder
-- Missing images --
- Open any story board that came from Mac, or from older versions of Xamarin, or even from XCode itself that contains ImageView with some image set on Image property.
- Open Storyboard without any issue
What is happening:
- It shows the ViewController right but all the ImageView views are showing the default image on it(like if no image is set on Image property when you just drop a new ImageView view on storyboard
- The property is already set and pointing to the right file (which exist on disk)
So, all those bugs render useless the iOS designer since you can't:
1. Resize/reposition the images on storyboard surface
2. Use the nice image handling feature for multi screen sizes that iOS provides
3. Forget/Miss the images already ser on ImageView
And just for the sake of suggestion, would e good if the constraints can be set as it is in Xcode Interface Builder. Even with the documentation provided on Xamarin site, it becomes a lot confuse how to use the constraints on Xamarin iOS Designer.
Hope it gets fixed soon, 'cause it is a stop for our projects and we can't get back to work on Mac anymore.
Thanks! Best regards...
Thanks for the reports!
Eventually this bug will need to be broken up across multiple reports, one per issue.
It looks like the first bug "Resize view bug" is a duplicate of:
So no need to make a separate report for that one. There might be duplicates for the other bugs too. I'll come back and look through these a bit more carefully over the weekend if nobody gets to them first.
The missing images _might_ be due to this bug: xhttps://bugzilla.xamarin.com/show_bug.cgi?id=20159
The issue being due to paths not being converted correctly for the platform, in other words if the path to the file is set to be Images\image.png, in VS the image will show in iOS Designer but not in the app, if set to Images/image.png then the reverse is true, the image will show in the app but not in the designer.
No, the problem is not the path. I'm adding _all_ my images inside the Resources folder without subfolder. Just on it's root Resources directory.
1) I'm just testing a potential fix for the 88 pixel issue. From my investigation, it looks like this bug would only affect UIViewControllers which were part of a UINavigationController or UITabBarController and only when using 'long resolution iphone' mode. i.e. if you change the simulated metrics to be the shorter iPhone, then the issue would not happen.
If you could confirm that normal UIViewControllers (not part of a UINavigationController etc) work correctly, then I'm pretty sure that this fix will work for you.
2) We're looking into the snap lines not aligning correctly. We have not yet been able to reproduce the issue. Do you have a high resolution/high DPI display? Or do you use any form of text/screen scaling? If so, can you give us the details. We suspect that this issue is related to high DPI or scaling, but we're not sure which.
3) We detect foo.png and email@example.com as being the same thing. We will improve this logic to also take into account other forms like foo~iphone.png, but this should not be a breaking issue.
4) 'Missing images'
Can you attach a copy of a solution which demonstrates this issue? This is a new one which we are unaware of.
1) It happens on any UIViewController for me. The sample project can show you that and no matter if it is shorter or bigger iPhone.
2) I'm using my Microsoft Surface Pro 2. It has a FullHD resolution display and even on my external monitor, that is also FUllHD, it has the same problem.
3) Well, it's pretty breaking issue. If I select one image like firstname.lastname@example.org and than go commit the code on my repository so other developers that uses Mac with Xcode interface builder, and then they try to open Storyboard designer, it will breaking as a missing image.
4) There are other bugs here for this same issue.
The solution I've attached has everything needed to simulate the problems.
The bug where you couldn't resize some widgets smaller than 88 pixels should now be fixed. It was more complicated than originally anticipated. Sorry about the delay! The next series of releases for Windows and Mac should have the fix for this. You will need Xamarin.iOS 8.x or higher as well as the latest Xamarin for Visual Studio(v3.6 or higher) or Xamarin Studio on Mac (the latest release of 5.4).
We will investigate the remaining issues and hopefully get them resolved in the next day or two.
I believe all the bugs in this have now been fixed. As such i am closing this bug. The fixes should all be part of Xamarin Studio 5.5, Xamarin 3.7 and MonoTouch 8.0.
I have checked this issue and now we are able to resize widgets height less than 88 as shown in screencast : http://screencast.com/t/Y9nCoqKCPl
@Gutemberg Please check these issues when you will get these builds and file separate issue if you face any issue in future.
As of now I am closing this issue.
Environment info :
Microsoft Visual Studio Professional 2013
Version 12.0.21005.1 REL
Microsoft .NET Framework
Xamarin 18.104.22.168 (830a1477f07719a370cd6f5e905124c0cb2a57c6)
Visual Studio extension to enable development for Xamarin.iOS and Xamarin.Android.
Xamarin.Android 22.214.171.124 (04399d62cfc00624d575239d1762ea4fd6d012e2)
Visual Studio plugin to enable development for Xamarin.Android.
Xamarin.iOS 126.96.36.199 (a1f0a7a951a158ce3b9445e387ea737a083ffd79)
Visual Studio extension to enable development for Xamarin.iOS.