Notice (2018-05-24): bugzilla.xamarin.com is now in
Please join us on
Visual Studio Developer Community and in the
Mono organizations on
GitHub to continue tracking issues. Bugzilla will remain
available for reference in read-only mode. We will continue to work
on open Bugzilla bugs, copy them to the new locations
as needed for follow-up, and add the new items under Related
Our sincere thanks to everyone who has contributed on this bug
tracker over the years. Thanks also for your understanding as we
make these adjustments and improvements for the future.
Please create a new report on
Developer Community or GitHub with
your current version information, steps to reproduce, and relevant error
messages or log files if you are hitting an issue that looks similar to
this resolved bug and you do not yet see a matching new report.
Created attachment 7223 [details]
When creating a scene kit scene in F# on iOS 8, the scene appears momentarily and then disappears. Also, if I remove the code that sets the view's background color, the scene never appears.
Here'a a video demonstrating the behavior: http://screencast.com/t/kgHxp3L9aJ3
window was getting collected.
patch from Larry O'Brien:
type AppDelegate () =
inherit UIApplicationDelegate ()
override val Window : UIWindow = null with get, set
// This method is invoked when the application is ready to run.
override this.FinishedLaunching (app, options) =
this.Window <- new UIWindow (UIScreen.MainScreen.Bounds)
// If you have defined a root view controller, set it here:
this.Window.RootViewController <- new MyViewController ()