Bug 20201 - Fail to load PNG image
Summary: Fail to load PNG image
Status: NEW
Alias: None
Product: Class Libraries
Classification: Mono
Component: System.Drawing ()
Version: 3.0.x
Hardware: PC Linux
: --- normal
Target Milestone: Untriaged
Assignee: Bugzilla
Depends on:
Reported: 2014-05-30 10:24 UTC by Fabio Iotti
Modified: 2014-05-30 10:24 UTC (History)
1 user (show)

Is this bug a regression?: ---
Last known good build:

Sample project with bugged image and output. (10.05 KB, application/x-gzip)
2014-05-30 10:24 UTC, Fabio Iotti

Notice (2018-05-24): bugzilla.xamarin.com is now in read-only mode.

Please join us on Visual Studio Developer Community and in the Xamarin and Mono organizations on GitHub to continue tracking issues. Bugzilla will remain available for reference in read-only mode. We will continue to work on open Bugzilla bugs, copy them to the new locations as needed for follow-up, and add the new items under Related Links.

Our sincere thanks to everyone who has contributed on this bug tracker over the years. Thanks also for your understanding as we make these adjustments and improvements for the future.

Please create a new report for Bug 20201 on GitHub or Developer Community if you have new information to add and do not yet see a matching new report.

If the latest results still closely match this report, you can use the original description:

  • Export the original title and description: GitHub Markdown or Developer Community HTML
  • Copy the title and description into the new report. Adjust them to be up-to-date if needed.
  • Add your new information.

In special cases on GitHub you might also want the comments: GitHub Markdown with public comments

Related Links:

Description Fabio Iotti 2014-05-30 10:24:15 UTC
Created attachment 6922 [details]
Sample project with bugged image and output.

Tested on Mono 3.0.6 (Linux)

Loading a PNG image and saving it back.

Image saved about the same as original.

Saved image contains random pixels, most of the times completely transparent.