Bug 20092 - Xamarin iOS Visual Studio Plugin not working correctly.
Summary: Xamarin iOS Visual Studio Plugin not working correctly.
Alias: None
Product: Visual Studio Extensions
Classification: Xamarin
Component: iOS ()
Version: 3.0
Hardware: PC Windows
: Normal normal
Target Milestone: ---
Assignee: Bugzilla
Depends on:
Reported: 2014-05-28 09:06 UTC by Kevin.Murray
Modified: 2015-09-28 12:43 UTC (History)
6 users (show)

Is this bug a regression?: ---
Last known good build:

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Description Kevin.Murray 2014-05-28 09:06:26 UTC
Using Windows 8.1 Pro 64-bit.  Have tried both Visual Studio 2013 Professional and Visual Studio 2012 Professional.  I emailed back and forth with Prashant Cholachagudd in support about this, attempted uninstalls, reinstalls and the like, and he finally suggested I file this bug report.  I am still using my trial version of Xamarin, if that makes a difference.

The issues I experience are:

1) If I look at the project properties, iOS Build --> General section, SDK Version is set to 6.1. I can set it to 7.0 or 7.1, save it, close the settings, and the next time I open the settings, it still says 6.1. Under iOS Application, Deployment Target is set to 7.1 and retains that setting.  I created a video illustrating this problem: http://youtu.be/wi3xox53nqA

2) I cannot seem to get the apps I compile (samples or created by me) to utilize the whole screen of the iPhone Retina 4-inch 7.1 simulator. All the information I find says you need to make sure the "Default-568h@2x.png" file is present, and it is. I even deleted the other two Default png files from my project to no avail. No matter what I try, it seems I cannot use the taller iPhone 5 style screen.  If, however, I use Xamarin Studio for Mac on my iMac, I can use the various iPhone resolutions as needed.
Comment 1 Enzo Heredia 2015-09-28 12:43:03 UTC
we re-wrote the way that this works for stability and quality reasons, can you try our alpha release as this should resolve the problems you had been seeing here