Bug 2004 - UNHANDLED EXCEPTION occurs when user RUNs the GLCube application in Debug mode.
Summary: UNHANDLED EXCEPTION occurs when user RUNs the GLCube application in Debug mode.
Alias: None
Product: Android
Classification: Xamarin
Component: Mono runtime / AOT Compiler ()
Version: 1.9.3
Hardware: Macintosh Mac OS
: --- normal
Target Milestone: ---
Assignee: Bugzilla
Depends on:
Reported: 2011-11-11 07:49 UTC by Atin
Modified: 2011-12-22 08:10 UTC (History)
3 users (show)

Is this bug a regression?: ---
Last known good build:

Refer the attached screenshot (189.57 KB, image/png)
2011-11-11 07:49 UTC, Atin

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Description Atin 2011-11-11 07:49:07 UTC
Created attachment 870 [details]
Refer the attached screenshot

Steps to reproduce:
1. Download the application from "https://github.com/xamarin/monodroid-samples"
2. Launch MonoDevelop.
3. Click on "Start Solution or File" icon.
4. Browse  application.
5. Click on Open button.
6. Select Debug ?release mode from the drop down.
7. Build the application.
8 Run the application 
10. Choose API level 4,14.
11. See the error message.

Actual result:
Unhandled exceptions occurred when user RUN the application on API 4 or 14.
Refer the attached screenshot.

Expected Result:
Application should run successfully.

MAC Lion10.7
MD 3.0 Beta-1 (2.9)
M4A 1.9.3
Comment 1 Atin 2011-11-11 08:41:54 UTC
Same error is occurred when user RUN the GLTriangle20 application in debug mode.
Comment 2 narayanp 2011-11-11 10:09:15 UTC
UNHANDLED EXCEPTION occurs when user RUNs the GLCube application in Debug/release mode on API 10, API14, API7

MonoDevelop 3.0beta1(2.9)
MonoForAndroid 1.9.3
Windows 7
Comment 3 Jonathan Pryor 2011-11-11 15:01:46 UTC
The unhandled exception is fixed in master/cdd0df5d, though GLCube also requires master/4a086c81 in order to run.
Comment 4 Jonathan Pryor 2011-11-11 15:39:38 UTC
These commits have been merged into the monodroid-1.9.3 branch.
Comment 5 Atin 2011-12-22 08:09:58 UTC
Now Unhandled exception has been fixed for the apps. Hence closing this issue.