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Created attachment 6854 [details]
Sample of snapping issue when zoomed out completely.
Inside the iOS Designer, after zooming out, snapping seems to get proportionally less accurate.
Steps to reproduce:
1. Open a storyboard in iOS Designer.
2. Zoom out as much as possible in Designer (using [-] icon).
3. Drag Label from Toolbar (e.g., snapped to center of storyboard).
4. Grab side handle and drag to stretch to a snap position (e.g., line up with edge of other control).
5. Release drag and label will snap to a location somewhere between original position and highlighted snap location.
[6. Repeat to get closer and closer to highlighted location.]
* Control handle should snap to the highlighted location.
* Repeating the same snap shouldn't change anything.
* Control handle snaps to a location visible different from highlighted location.
* Repeatedly attempting the same snap will result in the handle getting closer to the highlighted location.
* Attached is a GIF of this happening.
* Xamarin for Visual Studio v22.214.171.124
Checked, when designer is zoomed out Snapping occurs and not matching release location
XVS 126.96.36.199 (5d5135d4b7089f5705708f108eeb81962f934703)
Xamarin.iOS Version: 188.8.131.52 Hash: fc6f56b
*** Bug 22669 has been marked as a duplicate of this bug. ***
*** Bug 20633 has been marked as a duplicate of this bug. ***
*** Bug 21656 has been marked as a duplicate of this bug. ***
Should be fixed as part of the native surface work.