Bug 1947 - MD on Windows should reference Mono.Posix
Summary: MD on Windows should reference Mono.Posix
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: General ()
Version: Trunk
Hardware: PC Windows
: Normal normal
Target Milestone: Future Cycle (TBD)
Assignee: Bugzilla
Depends on:
Reported: 2011-11-08 13:58 UTC by Mikayla Hutchinson [MSFT]
Modified: 2017-06-02 09:02 UTC (History)
4 users (show)

Is this bug a regression?: ---
Last known good build:

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Description Mikayla Hutchinson [MSFT] 2011-11-08 13:58:37 UTC
Mono.Posix on Mono is a pseudo-framework assembly. If you build on Mono 4.0 runtime referencing any version of Mono.Posix, you get a reference. However, on Windows, MD's built against Mono.Posix (which works fine on 4.0 framework).

The problem is if an addin is built on Mono and distributed to Windows via the addin server, the addin will reference Mono.Posix, but this will fail to work on Windows because MD on Windows only has
Comment 1 Marek Habersack 2011-11-15 15:26:20 UTC
*** Bug 1948 has been marked as a duplicate of this bug. ***
Comment 2 zaynyatyi 2013-10-27 11:09:35 UTC
Is there some workaround of that bug?
I'm writing monodevelop addin right now and got that problem.
Comment 3 Suat Korkmaz 2017-06-02 08:48:00 UTC
I've updated Xamarin to the latest stable for VS2015. No matter what I do I keep getting this error. I haven't had this problem before. I think it is something to do with the latest Xamarin.
Comment 4 Matt Ward 2017-06-02 09:02:39 UTC
@Suat - This particular bug is to do with MonoDevelop not Visual Studio on Windows. I suspect you are hitting this VS on Windows bug #56787