Bug 168 - Mono should emulate Microsoft's Managed DirectX API
Summary: Mono should emulate Microsoft's Managed DirectX API
Alias: None
Product: Class Libraries
Classification: Mono
Component: WPF ()
Version: master
Hardware: All All
: --- enhancement
Target Milestone: Untriaged
Assignee: Bugzilla
Depends on:
Reported: 2011-08-03 19:06 UTC by unforgettableid
Modified: 2012-06-19 15:18 UTC (History)
2 users (show)

Is this bug a regression?: ---
Last known good build:

Notice (2018-05-24): bugzilla.xamarin.com is now in read-only mode.

Please join us on Visual Studio Developer Community and in the Xamarin and Mono organizations on GitHub to continue tracking issues. Bugzilla will remain available for reference in read-only mode. We will continue to work on open Bugzilla bugs, copy them to the new locations as needed for follow-up, and add the new items under Related Links.

Our sincere thanks to everyone who has contributed on this bug tracker over the years. Thanks also for your understanding as we make these adjustments and improvements for the future.

Please create a new report on GitHub or Developer Community with your current version information, steps to reproduce, and relevant error messages or log files if you are hitting an issue that looks similar to this resolved bug and you do not yet see a matching new report.

Related Links:

Description unforgettableid 2011-08-03 19:06:30 UTC
Please support Managed DirectX on Mono.  That way Mono on Windows or on Wine will be able to run applications that use Microsoft's old Managed DirectX API[1].  I know it's unlikely you'll do this[2], but I figured I might as well try filing a feature request anyway.

^  [1].  http://en.wikipedia.org/wiki/Managed_DirectX
^  [2].  http://thread.gmane.org/gmane.comp.gnome.mono.general/38571/focus=38572

Here are some other teams who have wrapped DirectX on .NET:

*  SlimDX -- http://en.wikipedia.org/wiki/SlimDX
*  SharpDX -- http://en.wikipedia.org/wiki/SharpDX
*  MonoGame -- http://monogame.codeplex.com/

Maybe you could reuse some of their work.
Comment 1 Miguel de Icaza [MSFT] 2012-06-19 15:18:19 UTC
This would be an independent project, Mono does not need to do this work.   Someone else can.