Bug 15874 - iOS sample "Pinchit" gives build error
Summary: iOS sample "Pinchit" gives build error
Alias: None
Product: iOS
Classification: Xamarin
Component: Samples ()
Version: 7.0.4.x
Hardware: PC Mac OS
: --- normal
Target Milestone: 7.0.4 (Activation)
Assignee: GouriKumari
Depends on:
Reported: 2013-11-01 08:46 UTC by Atin
Modified: 2013-11-14 01:51 UTC (History)
3 users (show)

Is this bug a regression?: ---
Last known good build:

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Description Atin 2013-11-01 08:46:13 UTC
Steps to reproduce:
1. Open "Pinchit iOS" sample in XS
2. Debug or run the application

Actual result:
Application gives build error "PinchIt_iPhone.png' is missing"

Build output: https://gist.github.com/AkhileshKumar01/6ec9b0f32504080b6197

Expected result:
Application should run successfully

Environment details:
All mac
XS 4.1.13 (build 15)
Mono 3.2.4 ((no/294f999)
Xcode 5.0.1

App info: monotouch-samples-master d140cd357fd3894a2be59160741dd5d9ad22a0c0 

Regression status: This issue also exists with stable MT, XS 4.0.13(build 38)
Comment 1 Sebastien Pouliot 2013-11-01 09:21:49 UTC
That was removed/updated/renamed in
Comment 2 GouriKumari 2013-11-04 14:59:02 UTC
Added missing screenshot back to solution . Pinchit works as expected.

@Atin: Please pull the monotouch-samples repo and test again.

Test Env:
Xamarin.iOS : 7.0 .4.172.pkg
Comment 3 narayanp 2013-11-14 01:51:50 UTC
Today I have checked this issue with following builds:

All Mac
X.S 4.2(build 2)
Mono 3.2.4
X.iOS 7.0.4-209

Now after pull new monotouch-samples repo we are successfully able to run PinChit application on device.

Changing the status to Verified.