Bug 1537 - Context Menu in wrong position on multi-monitor systems.
Summary: Context Menu in wrong position on multi-monitor systems.
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: General ()
Version: 2.8
Hardware: Macintosh Mac OS
: --- normal
Target Milestone: ---
Assignee: Bugzilla
Depends on:
Reported: 2011-10-17 15:35 UTC by Nikolai Sander
Modified: 2011-11-15 20:12 UTC (History)
4 users (show)

Is this bug a regression?: ---
Last known good build:

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Description Nikolai Sander 2011-10-17 15:35:50 UTC
Description of Problem:

Steps to reproduce the problem:
1. Rightclick on anything in the editor on a system with 2 monitors. Secondary Monitor is to the *left* of main monitor.

Actual Results:
Context menu shows up at the left border of the monitor that MonoDevelop is running on.

Expected Results:
Context menu should show up at the current mouse position

How often does this happen? 

Additional Information:
It's worse for hovering over a variable in debug mode. The context "hint" shows up at the right border of the secondary monitor.
Comment 1 Ulrich Hertlein 2011-11-09 21:42:25 UTC
A similar (related?) issue appears on multi-monitor setups with the secondary monitor *above* the primary (built-in) display.

The editor context menu is always empty and positioned at the top of the primary (bottom) display, where MonoDevelop is running.

Steps to reproduce the problem:
1. Setup secondary display *above* primary display.
2. Run MonoDevelop on primary (bottom) display.
3. Right click on any item in the editor.
Comment 2 Ulrich Hertlein 2011-11-09 21:43:37 UTC
Additionally, in a multi-monitor setup with the secondary display *above* the primary display it is not possible to move MonoDevelop to the secondary (topmost) display.
Comment 3 Alan McGovern 2011-11-15 12:21:41 UTC
This should all be fixed in MonoDevelop 2.8.2 so you just need to update to that (or newer) and everything will be fine.
Comment 4 Ulrich Hertlein 2011-11-15 20:12:34 UTC
I am running MonoDevelop 2.8.2.

With the secondary (external) display *above* the primary (build-in) display the context menu is empty and the position is not correct.  The X-position is correct, but the Y-position is not - the context menu is placed at the top of the primary display instead.

With the secondary display to the right of the primary display it's okay.

Should I file a separate bug for this?