Bug 15362 - Architecture not supported.
Summary: Architecture not supported.
Status: RESOLVED DUPLICATE of bug 14711
Alias: None
Product: Visual Studio Extensions
Classification: Xamarin
Component: Android ()
Version: unspecified
Hardware: PC Mac OS
: Normal normal
Target Milestone: ---
Assignee: Dominique Louis
Depends on:
Reported: 2013-10-11 13:14 UTC by Tom Opgenorth
Modified: 2016-08-03 15:24 UTC (History)
4 users (show)

Is this bug a regression?: ---
Last known good build:

Architecture not supported (896.89 KB, image/png)
2013-10-11 13:14 UTC, Tom Opgenorth

Notice (2018-05-24): bugzilla.xamarin.com is now in read-only mode.

Please join us on Visual Studio Developer Community and in the Xamarin and Mono organizations on GitHub to continue tracking issues. Bugzilla will remain available for reference in read-only mode. We will continue to work on open Bugzilla bugs, copy them to the new locations as needed for follow-up, and add the new items under Related Links.

Our sincere thanks to everyone who has contributed on this bug tracker over the years. Thanks also for your understanding as we make these adjustments and improvements for the future.

Please create a new report on Developer Community with your current version information, steps to reproduce, and relevant error messages or log files if you are hitting an issue that looks similar to this resolved bug and you do not yet see a matching new report.

Related Links:

Description Tom Opgenorth 2013-10-11 13:14:26 UTC
Created attachment 5129 [details]
Architecture not supported

Trying to run a Release build of a Xamarin.Android on the Genymotion emulator. The build fails with the message :

    Deployment failed. Architecture not supported.

See attached screenshot.

The Debug build ran fine.

Here is the PropertyGroup from my .CSPROJ file:

    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <MandroidI18n />

If I do a Build...Clean, followed by a Build..Rebuild All, then Xamarin Studio will build the app and deploy it to the Genymotion emulator just fine.
Comment 1 Mikayla Hutchinson [MSFT] 2013-10-11 14:42:45 UTC
It should be:


How was this value set?
Comment 2 Tom Opgenorth 2013-10-11 14:50:25 UTC
Initially when I was working in Visual Studio 2012 yesterday. Today I'm working in Xamarin Studio when this occurred.
Comment 3 Mikayla Hutchinson [MSFT] 2013-10-11 15:04:36 UTC
It looks like the VS addin is writing incorrectly escaped values then.
Comment 4 Dominique Louis 2013-10-14 04:56:03 UTC
This is a duplicate of 14711, so marking it as such.

*** This bug has been marked as a duplicate of bug 14711 ***
Comment 5 Dominique Louis 2013-10-14 06:05:36 UTC
Should be fixed as part of this monodroid 4.8.4 branch wrench build - https://wrench.internalx.com/Wrench/ViewLane.aspx?lane_id=716&host_id=63&revision_id=209270 
or this master wrench build -